Fixes & Improvements - v0.6.0.10
Health bars now appear on pirate and trader ships, to help you know if traders need repair and how close you are to destroying pirates. Health bars will also now show on your crew outside combat if they have moderate damage.
Storms have not been triggering as frequently and/or not as long as intended due to a bug. This has now been fixed.
Few fixes/changes around pirate ships as well. Pirates would target turrets that had targeted them, but not firing (cannons out of ammo), now ignore. Pirates on way to dock, but then grabbing scrap, would not clear dock spot. Pirates grabbing scrap, but then targeting firing turret, was set to attack, needs to check range first. Pirates now have more variation in retreat chance.
Patch notes:
- Health bars added to pirate/trader ships if damaged.
- Improve: Show health bars for workers if moderate damage.
- Improve: More variation in pirate ship retreat level.
- Improve: Updated damage tileset (walls).
- Improve: Pirates now only target turrets that are firing at them.
- Fix: Storm not taking into account notification time. Finishing too early, or not starting.
- Fix: Pirate moving to dock, but switching to scrap grab, wasn't clearing dock.
- Fix: Pirate grabbing scrap, turretshooting check, needs to set state to movetofirerange.