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Deep Space Outpost News

EA Update v0.3.0.14 Released


Hotfix for yesterdays release. One of my optimisations broke initial ship placement in scenarios!

Sorry for that, Nick

EA Update v0.3.0.13 Released


Another day another update. Mainly bug fixes and improvements. But a change that will make a large difference in the future is the inclusion of credits. Now you don't just have to barter, but can sell to build up credits, and buy with just credits. Thought i'd get that added as will be needed when you can charge for services in the future. Also makes it easier to understand trading.

Full notes:-

  • Credits now added to the game.
  • Improvement: Ammo hauled to cannon with least ammo.
  • Improvement: Light tile damage fx reduced (as it shows as soon as
  • Fix: Station placement, template not showing turrets & salvage depots.
  • Fix: Ammo Storage figure not being set on load.
  • Fix: Repair/deconstruct droid crash.

EA Update v0.3.0.11 Released


Well i said i should be getting a few little updates out quickly. Although main reason was that noticed a crash if you tried to delete an item. Doh!

However on a better note, I have added in the ability to rename droids via the droid control window :o)

  • Droid can be renamed in droid control window.
  • Fix: Crash - Delete item (introduced in v0.3.0.9 - typo).
  • Fix: Micro meteoroid damage to solar panels/connectors correctly.

EA Update v0.3.0.10 Released


Quick update as spotted a game crashing bug introduced in last release. When i added show haul spots when selecting an item, this broke the show haul spots when trying to build item. Doh! Very sorry about that folks, been super busy working through the pathing improvements and only just spotted it.

Further pathing optimisation added though, along with more improvements, patch notes-:

  • Improvement: Droids now don't collect scrap if no recycler.
  • Improvement: use additional mp_path dsGridPathItem for path performance.
  • Fix: Traderbot info - might be hauling ammo not always ore.
  • Fix: Crash - Show haul spots via item place (inconstruction test).
  • Fix: ClearHaul not dealing with scrap (clear salvage depot).


Edit: Demo updated.

EA Update v0.3.0.9 Released


Quite a few changes since last update. Droids now try and avoid walking over items now (and if they have to, it slows them up). This means that placement of items is now much more important when designing your space station.

To aid station design, specific items can now be rotated (items that have a haul ability and the droid maintenance (as it has a repair bay)). For the items that can be hauled from/to, they now have adjacent haul spaces, which you can see whilst placing or selecting. Although if those spaces are taken, droids will go on the item, to a backup haul spot.

Few little fixes as usual, patch notes-:

  • Droids now use a move cost pathing (item move increased cost).
  • Droids now slow movement if forced to move over items.
  • Items that can be hauled to/from now can be rotated and have adjacent haul spots.
  • Improvement: Droids now show +/- when picking up / dropping off resources.
  • Fix: Ammo and missile stats added to end game screen.
  • Fix: Station builder mode - delete mining unit should also delete mining bot.
  • Fix: LMB double click would open doors, even if over a GUI element.