Minor Update v1.0.07
Here's a new batch of fixes, updates, and additional modding support!
[h3]FIXES[/h3]
[h3]UPDATES[/h3]
[h3]MAPPING/MODDING UPDATES[/h3]
Even if your request/fix for the reported bug is not here, rest assured that we'll get to it!
Also, the first map jam after v1.0 is happening today! We'll be posting the rules and the theme later today.
[h3]FIXES[/h3]
- Achievements with counter stop counting
- Elite Ogre not buffing enemy units
- Extra invisible save slot in the Save Game window removed
- Forest weather particles are not visible
- Breakable wall (crack) not appearing in E2L01 tower secret (global issue connected to breakable walls)
- You can flip pages while in Character selection
- Episode Bookmarks not updating when browsing between levels
- Gamepad buttons now show next to consumables when playing with gamepad
[h3]UPDATES[/h3]
- Added "Toggle Crosshair" setting
- [E1L04] Torches connected to the final puzzles moved from the centerpiece to the other side, close to the switches
- [Gamepad] You can now switch between episodes in level selection, using the Left/Right Shoulder buttons
[h3]MAPPING/MODDING UPDATES[/h3]
- Level editor tooltips added when mouse-overing buttons
- You can now define custom tile animations in the mod script
- Lava Wall can now be activated with triggers
- New customizable enemy support (Chaos Hive, Skeletons...)
- Support for custom breakables (can be defined as item containers with custom health, damage frames...)
Even if your request/fix for the reported bug is not here, rest assured that we'll get to it!
Also, the first map jam after v1.0 is happening today! We'll be posting the rules and the theme later today.