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Mapping Event - Hollow Sanctum

[p]Welcome to the first mapping event after the v1.0 release![/p][p]If you haven't used the Map Editor yet, even better. This is mapping event is a perfect opportunity to get started! It's simple - create something within the theme, share it, and play other entries! FUN![/p][p][/p][p]Create a level with the given theme and try to do one or more extra challenges. It is desirable to follow the theme to challenge your creativity and to see what everyone comes up with. However, if you feel uninspired, you can create something else, even if it is slightly off the theme. Creating maps and having fun is the priority, after all.[/p][p][/p][h3]ːcc_candleː Event Details[/h3][p]Theme: A sacred place (temple, shrine, church...) connected to a dungeon / crypt.
When: June 9th - July 5th Challenges:[/p]
  • [p]Have at least two secret areas[/p]
  • [p]Add at least two Spell Shrines[/p]
  • [p]Include one puzzle [/p]
  • [p]Include a Seer's Orb and Magic Floor (secret?)[/p]
  • [p]Create one scripted sequence (moving walls, breaking walls, earthquake...)[/p]
  • [p](Harder) Create and use custom sprite or custom textures[/p]
[p]The theme is pretty abstract - sacred place, a sanctum, can be anything, from a small shrine, to a ruined cathedral or unholy lava temple. And it has to be connected to some kind of dungeon.[/p][p][/p][p]Tip: aim for a short level with a par time of 1-2 minutes. Don't worry, it always gets bigger![/p][p][/p][p]I will be joining the Mapping Jam as well and to kick things off, I'll be streaming it this Wednesday. So if you have questions about level editing or just want to see the process in action, join me this Wednesday (June 9th) at 9pm CEST.[/p][p][/p][p][/p][p][/p][p]Please note that you don't have to stick to the dates; you can start working on the map today and finish your map after the event if you want to take more time with it, but the time limit is there mainly if you want an extra challenge.[/p][p][/p][p]If you are starting out, please check this Quick Editing Guide to learn about the basics of the level editor.[/p][p][/p][h3]Share your progress and discuss the event[/h3]
  • [p]Twitter (share your progress & tag it with #wizordumjam)[/p]
  • [p]Discord (share your progress, discuss & ask questions)[/p]
[p][/p][p]If you are not participating as a map creator, you are encouraged to join the event and support the creations by playing the maps made for this event.[/p][p][/p][p]Looking forward to your creations![/p][p][/p]