Minor Update v0.6.1.5
[h3]Updates[/h3]
[h3]Bug Fixes[/h3]
[h3]Level Editor[/h3]
When you'll be opening your existing levels after the update, you might encounter lots of pink textures. That's because you were using the "wrong" transparent texture and we are replacing empty slots with new textures for v1.0 release. For now, they are simply pink - use pink checkerboard texture for the transparent texture or the one next to the "turn back" face. Use the new "Replace all tiles" function to fix this in a matter of seconds.
If you have any questions or feedback, feel free to join our Discord where we are the most active.
This is the new "LAST UPDATE BEFORE THE v1.0 RELEASE". This one was urgent but we want to stay focused on the big goal - v1.0 release!
Have a good day!
- Episode 1 Boss' health lowered by 20%
Lots of players found the first boss fight too difficult and rightfully so because difficulty curve is indeed very steep compared to the rest of the game. For now, we are nerfing the health by 20% but we are brainstorming other solutions as well for v1.0 release so this might not be final. - Removed input device prompt from the main menu
[h3]Bug Fixes[/h3]
- Storm Gauntlets sprite glitch
- Elevator Switches not resetting (this could cause softlock in E2L02)
- User Adventure Browser entries overlapping
[h3]Level Editor[/h3]
When you'll be opening your existing levels after the update, you might encounter lots of pink textures. That's because you were using the "wrong" transparent texture and we are replacing empty slots with new textures for v1.0 release. For now, they are simply pink - use pink checkerboard texture for the transparent texture or the one next to the "turn back" face. Use the new "Replace all tiles" function to fix this in a matter of seconds.
- Added "Replace all tiles" function
- Missing Oak and Birch trees added
- Secret Switch can now be disabled by default (parameter)
If you have any questions or feedback, feel free to join our Discord where we are the most active.
This is the new "LAST UPDATE BEFORE THE v1.0 RELEASE". This one was urgent but we want to stay focused on the big goal - v1.0 release!
Have a good day!