1. Wizordum
  2. News

Wizordum News

Minor Update v1.0.05

For a long time (even in the Early Access), lots of players had problems finding the last 1% of the treasure. Treasure seeking was part of our initial idea, and it is in no way mandatory, but we know there are lots of you who enjoy the process. However, missing the last 1% can be really annoying, especially when a pile of copper coins hides amongst barrel remains.

That's why we added a new character update to the shop - Moonlight Chart. After collecting 98% of the treasure in the level, the rest will be revealed on your magic map (goblet icon). You still need to find the majority of the treasure, but the upgrade will help you with the final pieces and save you some trouble.



[h3]UPDATES[/h3]
  • New Shop Upgrade - Moonlight Chart
  • Collecting special items (Torch, Seer's Orb, or Magic Map) will show the icon of the item on the HUD now.


[h3]FIXES[/h3]
  • Achievements not working correctly (Champion of the Arena, Master Explorer, Shadow Mage, Electrocutioner)
  • Specific magic painting resets on load


Minor update v1.0.04

[h3]Updates[/h3]
  • Offscreen waypoints on the map will be pointed at by arrows now
  • Enemy Slime has a new, louder presence sound
  • New Achievement - Barrel Rider


[h3]Fixes[/h3]
  • Storm Gauntlets secondary targeting issues (lock icons staying when enemies disappear etc.)
  • Hit fx not triggering on some enemies (Skeleton Crossbowmen, Inferno, Chaos Hive, Boss 2)
  • CRT filter setting not persisting between games
  • Continue from last save option disappearing
  • Golems appearing in the ground
  • Final Boss glitch
  • Weapons appearing under the map
  • Typos
  • Achievements issues:
    > Not triggering: They Call it a Mine, Champion of the Arena, Down the Memory Lane, Ethereal, Master Explorer, Electrocutioner
    > Updated: Hot Heels (you must stay alive to achieve it...)
    > Fixed: Finishing The Elderstone Mines will award you achievement for the Lava Pits.



[h3]Level specific issues/fixes[/h3]
  • [E1L03 - Murky Wastes]
    - Air walk
  • [E1L05 - Gray Haven]
    - Enemy spawners not working (visit Lighthouse entrance to spawn them)
  • [E1L06 - City of Ember]
    - Enemy spawners not working (visit the back alley on the left side of the Cathedral to spawn them - close to Cathedral key)
  • [E2L04 - Weeping Gorge]
    - Treasure Goblin spawner issue with missing enemy
  • [E2L05 - Shadows and Chains]
    - Glutton undead stuck in the wall
  • [E2L06 - Howling Halls]
    - Fake Skeletons not spawning in the courtyard (revisit the courtyard to make them spawn)
  • [E3L02 - Frostefell's Peaks]
    - Enemy spawner not working in the last cave passage before the level end (revisit it to make it spawn)
    - Old shelf secret trigger that was not supposed to trigger the secret removed (there's a clearer trigger...)
  • [E3L03 - Winter's End Tomb]
    - Enemy spawners not working (revisit area of the "past" to get them spawned)
  • [E3L04 - The Elderstone Mines]
    - Seer's Orb & Switch that unlock secret exit removed - the only way to get there are the hidden switches now.
    - Last minecart ride now resets when using the teleport at the end so you can ride it again
  • [E3 Secret]
    - Secret door entrance not working & flickering ceiling above the mentioned passage


Thank you for all the reports and patience. Keep casting those spells Mage!

---------------------------------

In other news, The Amid Wizards Bundle brings Amid Evil and Wizordum together in one chaotic, retro FPS spellfest.
Bundle up and save 10% on Steam! 🔥🧙‍♂️

https://store.steampowered.com/bundle/36914/Amid_Wizards/

Minor update v1.0.03

Update
  • Shattering enemies with the primary weapon won't consume raw mana anymore
  • Skeleton sounds updated (old sounds replaced, walking and taunt sounds added) - they will hardly get behind your back now 🤞
  • Some minor UI and interaction fixes

Hotfix v1.0.02

Fixes
  • Controller not working properly in user level browser
  • Switching categories in user adventure browser not working
  • Chest Painting not saving correctly
  • Key Bindings settings inside the game going out of screen
  • Switching weapon while holding a map will show weapon behind the map


Updates
  • Secret Level 2 updates

Hotfix v1.0.01

I hope you're having a blast with the release despite the minor annoyances. We're dedicated to clearing them out as soon as possible!

Fixes
  • Key bindings menu items and buttons popping out of the screen
  • You can interact with user levels again - try some of them today!
  • Final boss encounter issues/fixes/updates
  • Various smaller errors fixed