1. Wizordum
  2. News

Wizordum News

Wizordum Map Jam | Become Immortalized

[p][/p][previewyoutube][/previewyoutube][p]🪄 Wizards, it’s time to forge your legacy![/p][p][/p][p]The realm of Wizordum needs new trials, new dangers… and only you can create them. We’re calling on secret hunters, trap setters, and master spell slingers to craft original maps using Wizordum’s built-in Level Editor for a chance to be featured in a special upcoming release.[/p][p][/p][p]Whether you conjure sprawling labyrinths, fiendish puzzles, or frantic combat arenas, this is your moment to shape the chaos.[/p][p][/p][h3]Submission Rules:[/h3]
  • [p]All maps must be made in Wizordum’s Level Editor.[/p]
  • [p]Only native Wizordum assets are allowed (no third-party content).[/p]
  • [p]Submissions must be original and free of outside IP.[/p]
  • [p]Made a level previously that's magical? You can submit that too![/p]
[p][/p][h3][/h3][h3]How to Enter:[/h3]
  1. [p]Create your masterpiece in Wizordum.[/p]
  2. [p]Upload your level & submit the official entry form.[/p]
  3. [p]Sign the release agreement so we can include your map in future releases across all platforms.[/p]
[p][/p][p]Deadline: August 26, 2025 @ 11:59 PM PT[/p][p][/p][p]🔥 If your map is chosen, your work will stand alongside the best in the realm and be played by adventurers everywhere.[/p][p][/p][p]📜 Submit Your Map Here: Submit Your Map!

[/p][p]💬 Join the Modding Community[/p][p]Need help or want to share your progress? Join the small but active modding community on the Emberheart Games Discord.[/p][p]Now go forth, creator… and may your corridors echo with chaos!

Follow @Apogee_Ent & @Wizordum on Twitter/X.[/p][p]Wizordum is 20% off on Steam right now, grab it before the spell wears off![/p][p] [dynamiclink][/dynamiclink][/p]

Wizordum Mapping Jam #3 has ended

[p]The Hollow Sanctum Mapping Event is officially over! This time, we got 8 wonderfully crafted adventures that offer hours of fun, action and exploration. Shrines, puzzles, hateforges, pigs, yetis, quests, time travel, you name it. You don't want to miss these! All of the creators did a tremendous job.[/p][p][/p][p]Take a moment to watch a quick preview of all the entries:[/p][previewyoutube][/previewyoutube][p]In the first two mapping events, we didn't pick the "best of" of the map entries because originally, we didn't want this to be a competitive thing. With this map jam, I decided to change this and how sorry I am because there so many great entries that it's hard to pick just one.[/p][p][/p][p]The best entry was picked based on how good it matches the theme, how many mapping challenge checkboxes were ticked and on overall look and gameplay feel of the map.[/p][p][/p][p]While some exceeded in visual and technical form, others matched the jam theme much better. It was a very hard decision... [/p][p][/p][h2]Best of the "Hollow Sanctum" map jam[/h2][p][/p][p]Sanctum to Grave by Phade[/p][p][/p][p]Congratulations Phade![/p][p][/p][p]With that being said, I could easily point at other entries that deserve to share the "best of" spot but we can only have one per map jam. Make sure you play all the entries because each one of them is special and clearly a labor of passion![/p][p][/p][h3]All entries[/h3]
  • [p]Sanctum to Grave by Phade[/p]
  • [p]A Song of Hate And Chill by Killmonster[/p]
  • [p]StormHaven by TookYoCookies[/p]
  • [p]Shattered Shrine by Smellbow[/p]
  • [p]Blood Ritual by Vortale[/p]
  • [p]To Hell and Back by Blood'n'Brain[/p]
  • [p]Infernal Sanctum by HouseQuake[/p]
  • [p]Echos of Yestermorrow by Blodyavenger[/p]
[p][/p][p]Thank you all for participating and hopefully see you in the next map jam! ːcupupː[/p]

Hotfix v1.0.09.1

[h2]FIXES[/h2]
  • Rebinding Movement and Rotation keys not working
  • Deleting keybindings is not always working
  • Keybinding menu not properly closing with the BACK button
  • FOV setting not saving/loading properly
  • Playing User Adventure with multiple levels and loading the game in later levels will move you back to level 1 after finishing that level.


[h2]UPDATE[/h2]
  • [Settings] Added "Invert Weapon Switch" option to invert mouse-wheel weapon selection.

Key Binding Patch - v1.0.09

We are aware that the key binding menu wasn't in the best form on the v1.0 release. Hopefully, this patch will fix most of the issues - thank you for your patience and reports!

[h2]Key Binding Menu Updates[/h2]
  • Binding a key that's already in use will swap it with the current one
  • You can now remove the binding by pressing DELETE
  • Fixed wrong Gamepad button glyphs for Attack / Alt Attack
  • Added missing Gamepad glyphs for Spells
  • Renamed "Run" action to "Walk" action to avoid confusion since running is on by default
  • Gamepad controls couldn't (and still can't) be changed, but the system allowed binding gamepad buttons, which trigger double-controller bind issues. As a result, we now filter out gamepad button prompts when assigning a new key to avoid confusion.
  • Fixed some other minor issues regarding the keybinding.

If you continue to experience issues with the key bindings after this update, please let us know.

[h2]Level Editor[/h2]
  • Passages can now be disabled with Deactivator
  • Background Setter editor object text changed from "Music Setter" to "BCG Setter"
  • Another tip added to the normal mode (Shift + Click to disconnect objects)


Wizordum is currently 20% OFF on the Steam Summer Sale! 🧙‍♂️🔥
https://store.steampowered.com/app/1715590/Wizordum/

Tomorrow is the deadline for the ongoing Map Jam - there are already some wonderful entries available, so check them out from the in-game user content browser!

Minor hotfix v1.0.08.01

This is just a small hotfix that solves two issues:
  • User content (Mod.io) authentication not showing Steam options
  • User content browser (downloaded levels) showing no levels.