Game Dev Journeys: Ambient Narrative Undercurrents and Ludonarrative Dissonance
Hey folks!
It's been a while but we're back with a new video in the series
In this one I look into the idea of using a narrative ambient undercurrent as a potential solution to ludonarrative dissonance, and explore how that concept has manifested (so far) in After Light Fades
[previewyoutube][/previewyoutube]
It's been a while but we're back with a new video in the series
In this one I look into the idea of using a narrative ambient undercurrent as a potential solution to ludonarrative dissonance, and explore how that concept has manifested (so far) in After Light Fades
[previewyoutube][/previewyoutube]