Localisation, Boss Fights and Curses: Here's what we're thinking about
Hey Early Access players!
[p]Thanks so much for all the love on our previous posts, where we reintroduced ourselves and for all the feedback you’ve been giving us so far. [/p][p]Here are some things that you’ve been talking about:[/p][h3]Localisation! [/h3][p]These are planned for Early Access and we’re already spec'ing this out behind the scenes. As you can imagine, there are some systems we need to get rocking on before the translation becomes available - and testing too - so it’s not just a simple task![/p][p]We’re excited though to hear what you think when the time comes. Let us know what languages you’d love to see.[/p][p]==============================================[/p][h3]The Eyes of Hellfire ‘curse’ [/h3][p]We’re thinking about this one for sure. All of our curses in-game are quite distinctive, and this one is a bit trickier to portray. But in a nutshell, whoever has the ‘Eyes’ must keep extra vigilant throughout the game and see what other players are up to. There are bluffing elements too, and this is where our proximity chat shines where players can try to get others to reveal what curses they are doing accidentally. [/p][p]Has a player made a comment about completing their curse? [/p][p]What were they doing? [/p][p]Have you noticed them stealing a bit TOO much? [/p][p]Or getting wounded far too often? [/p][p]Hmmm suspicious… [/p][p]We’re really thinking more about how we present curses and there are lots of ideas swirling around![/p][p]==============================================[/p][h3]Save States[/h3][p]Yes! We want them, you want them. Rest assured, they're on the way. Take a look at our roadmap here.[/p][p]==============================================[/p][h3]The Big Boss[/h3][p]We’ve been having some mixed feelings about the main boss fight. Sometimes it’s too easy, sometimes it’s very satisfying (with the right build) and sometimes it’s just annoying and too hard. But we need fresh eyes - We want to improve it and to do that we want to hear from you. What do you like about it? What don’t you like about it? Let us know. We’re all ears. [/p][p]Note: For feedback like this, it’s best via our Discord.[/p][p]==============================================[/p][h3]Skippable Cutscenes[/h3][p]In case you didn't know, these are already in (apart from the short one at the Host's Table)! For those who want to: You can skip cutscenes, just click ‘esc’ during them for a group skip.[/p][p]==============================================[/p][p]And now, here are some other nice things reviewers have been saying about Eyes of Hellfire:[/p][p]“A fascinating blend of genres. Turn-based, Survival Horror, Deckbuilder, Social Deduction. Somehow, none of these elements feel like they clash with each other. “[/p][p]“I'm super excited to see how Eyes of Hellfire polishes into the incredible game I think it is poised to be, especially for lovers of Betrayal at the House on the Hill (who love their friends but hate all that pesky board game setup)”[/p][p]“As soon as I saw 'perfect for fans of cooperative horror games like Arkham Horror, Betrayal at House on the Hill, (especially) and Mansions of Madness AND Based on real Irish legends (!?) I was immediately enthralled.”[/p][p]==============================================[/p][p]Want to connect with us or have some ideas? Join us in our Gambrinous Discord here or do what thou wilt.[/p][p]Thanks again! And let's keep cooking.[/p][p]~ Úna-Minh[/p]