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New Update - v0.74



Hey mates!

It's spring in our hemisphere, so this update will be colorful, like flowers in bloom! Only it's not flowers, but robots.

Anyway, we've released a new update, please check it out and let us know what you think - your feedback is fueling the development of Craftomation 101!



[h3]v0.74 Released![/h3]
  • Cargomates can now be colored, the same way as regular Craftomates
  • Added an extra Cargomate by the Sulfur Source. It has a pre-written code, to help the new players understand what these big guys can do
  • Added an additional warning that appears when a player selects to delete a Craftomate's code
  • Switching to another window via Alt+Tab now mutes the in-game sound
  • 'Repeat' command now has more comprehensive input/output names. The execution of the command was also made more user-friendly, as we've received a lot of feedback about this command being confusing. We hope it's all better now!
Old:

New:

Some extra pesky bugs were fixed, including:
  • That one that caused a collision between Cargomate and a Storage
  • That one that caused the grid in the programming interface to move, if a player switched between Craftomates while was open
  • That one that caused a function to crash if a player copy-pasted inputs or outputs of a variable from another function

See you in a couple of weeks, when the next update rolls out! Speaking of which, we have a teaser for you: many players were asking us about robot-management interface, which was part of our development plan but didn't make it to Early Access release. It is now officially in the making, although far from final form:



And if you haven't done it already, please don't forget to add Craftomation 101 to your wishlist, it is an important marker to us, that brings the game's release closer:



https://store.steampowered.com/app/1724140/Craftomation_101/

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How to get more involved?[/h3]


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