The Tribe Must Survive - Team Introduction!
Hello Tribe Leaders,
Today we wanted to introduce the people behind the scenes of the game and start things off by giving you some insights to the process of making The Tribe Must Survive! While the game is published by Starbreeze in Sweden, the development team is based in the southern part of Germany, and consists of a small group of passionate individuals who are bringing you the cozy braniac experience of TTMS.

[h3]š© Simon - Project Management and Design[/h3]
"Hi, I am Simon! I oversee the production and the vision. So I am basically talking with everybody all the time, focusing on making the gameplay fun and helping to get things done."
[h3]š» Georg - Developer[/h3]
"My name is Georg and I work on all the technical aspects of our game."
[h3]š» Alexander - Developer[/h3]
"Hey, Iām Alex! I am one of the devs and I mostly work on the technical stuff in our game š (Unless you encounter a bug. In that case, I am an artist working on the game and my name is not Alex)."
[h3]šØ Norbert - Art[/h3]
"Hey! My name is Norbert and I draw/paint things that get put into the game!"
[h3]š§ Steffen - Design[/h3]
"Hi, Iām Steffen and I turn food into pixels. Chonky, fun pixels. At Walking Tree Games, Iām responsible for game & system design. I also do pixel art as my side gig. š"
[h3]š Niko - Narrative & Design[/h3]
"Hello! My name is Niko, and I do content design, writing, and narrative stuff for The Tribe Must Survive. Before joining the team, I studied literature, creative writing and media studies, and worked as a freelancer on multiple game projects."
These names will become more recognizable as we start to talk more about the development of the game. But you don't have to stop there, join the conversations about TTMS on the official community Discord!
Any and all feedback is appreciated for the game, so get in there and tell us what you think!
And remember; whatever it takes... The Tribe Must Survive!
//SBZ_Elisabeth

Today we wanted to introduce the people behind the scenes of the game and start things off by giving you some insights to the process of making The Tribe Must Survive! While the game is published by Starbreeze in Sweden, the development team is based in the southern part of Germany, and consists of a small group of passionate individuals who are bringing you the cozy braniac experience of TTMS.

[h3]š© Simon - Project Management and Design[/h3]
"Hi, I am Simon! I oversee the production and the vision. So I am basically talking with everybody all the time, focusing on making the gameplay fun and helping to get things done."
[h3]š» Georg - Developer[/h3]
"My name is Georg and I work on all the technical aspects of our game."
[h3]š» Alexander - Developer[/h3]
"Hey, Iām Alex! I am one of the devs and I mostly work on the technical stuff in our game š (Unless you encounter a bug. In that case, I am an artist working on the game and my name is not Alex)."
[h3]šØ Norbert - Art[/h3]
"Hey! My name is Norbert and I draw/paint things that get put into the game!"
[h3]š§ Steffen - Design[/h3]
"Hi, Iām Steffen and I turn food into pixels. Chonky, fun pixels. At Walking Tree Games, Iām responsible for game & system design. I also do pixel art as my side gig. š"
[h3]š Niko - Narrative & Design[/h3]
"Hello! My name is Niko, and I do content design, writing, and narrative stuff for The Tribe Must Survive. Before joining the team, I studied literature, creative writing and media studies, and worked as a freelancer on multiple game projects."
These names will become more recognizable as we start to talk more about the development of the game. But you don't have to stop there, join the conversations about TTMS on the official community Discord!
Any and all feedback is appreciated for the game, so get in there and tell us what you think!
And remember; whatever it takes... The Tribe Must Survive!
//SBZ_Elisabeth
