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The Tribe Must Survive News

Dev Blog, October 2023 - The World

Hello aspiring Tribe Leaders.

We hope you enjoyed the Playtest Alpha we released last month! Our development team is already back in the midst of expanding the game and its content. In the meantime, we wanted to share with you our vision for the world of The Tribe Must Survive, giving you a taste of what you can experience with the full game!



The World

The Tribe Must Survive takes place at the dawn of humanity, when the natural phenomena were beyond our comprehension. Thus, the Tribe Members rely on stories and legends to explain them. These stories might conflict with each other, and the line between natural and supernatural is often blurry. You cannot always be sure if the threat you are facing is natural, supernatural, or born out of sheer madness!

Though the game is set far in the past, its world already has an extensive history. Great cities have crumbled. Wondrous beings have fallen to extinction. Dire warnings have faded from memory. The cycle of destruction and birth keeps repeating itself. By exploring the world, you will find pieces of these histories, and perhaps learn to better understand what you are facing against.

The gameworld is strongly inspired by the cosmic horror genre; worlds inhabited by beings whose true nature is too immense and horrifying for us to comprehend. You can expect to witness hints of these beings in the game, since even if they cannot be understood by mortal minds, their mere presence will inevitably impact the world.



The Tribe

Of course, living in such an unforgiving world has left its mark on the Tribe. These are tough, stoic people, whose lives have been defined by hardship and horror. Yet they go on, refusing to die.

To that end, anything is justified, and different opinions will give birth to Factions and Conflict. Keeping the Tribe united will require careful balancing, or you might be forced to sacrifice one Faction for the sake of another. Whatever the case, chaos must be contained. Because if the Tribe ends up tearing itself apart, there is little hope for survival.

Whether it be through technology, mysticism or iron-clad ideologies, the Tribe Members are determined to push back the Darkness. It will be up to you to decide which tools you want to rely on.



The Gods

Among the many strange beings of this world, there are also those the Tribe believes to be their Gods. Their true nature is unknown. Some even question their existence altogether, claiming them to be nothing more than hallucinations of the Tribeโ€™s collective psyche.

Those who have chosen to follow these Gods seem to be willing to do anything to gain their favors. What this might ultimately lead to, no one can tell. Do the zealots truly believe that their God will bring salvation, or are they using these beliefs to gain what they want?

Only one thing is clear: as the Tribeโ€™s belief in a God grows stronger, so does their power.



That's it for now! Stay tuned for further development updates, and share your thoughts on what topics you'd like us to cover in the future. And remember to wishlist The Tribe Must Survive on Steam, and click the Follow button on the store page to receive notifications about our announcements.

You can also join our TTMS Discord server, where we will share more information and you can get directly involved in the discussions.

And remember; whatever it takes... The Tribe Must Survive!

The Tribe Must Survive - Team Introduction!

Hello Tribe Leaders,

Today we wanted to introduce the people behind the scenes of the game and start things off by giving you some insights to the process of making The Tribe Must Survive! While the game is published by Starbreeze in Sweden, the development team is based in the southern part of Germany, and consists of a small group of passionate individuals who are bringing you the cozy braniac experience of TTMS.



[h3]๐ŸŽฉ Simon - Project Management and Design[/h3]
"Hi, I am Simon! I oversee the production and the vision. So I am basically talking with everybody all the time, focusing on making the gameplay fun and helping to get things done."

[h3]๐Ÿ’ป Georg - Developer[/h3]
"My name is Georg and I work on all the technical aspects of our game."

[h3]๐Ÿ’ป Alexander - Developer[/h3]
"Hey, Iโ€™m Alex! I am one of the devs and I mostly work on the technical stuff in our game ๐Ÿ™‚ (Unless you encounter a bug. In that case, I am an artist working on the game and my name is not Alex)."

[h3]๐ŸŽจ Norbert - Art[/h3]
"Hey! My name is Norbert and I draw/paint things that get put into the game!"

[h3]๐Ÿง  Steffen - Design[/h3]
"Hi, Iโ€™m Steffen and I turn food into pixels. Chonky, fun pixels. At Walking Tree Games, Iโ€™m responsible for game & system design. I also do pixel art as my side gig. ๐Ÿ˜ƒ"

[h3]๐Ÿ“ Niko - Narrative & Design[/h3]
"Hello! My name is Niko, and I do content design, writing, and narrative stuff for The Tribe Must Survive. Before joining the team, I studied literature, creative writing and media studies, and worked as a freelancer on multiple game projects."

These names will become more recognizable as we start to talk more about the development of the game. But you don't have to stop there, join the conversations about TTMS on the official community Discord!

Any and all feedback is appreciated for the game, so get in there and tell us what you think!
And remember; whatever it takes... The Tribe Must Survive!

//SBZ_Elisabeth

Thank you for participating in our Closed Alpha!

Hello Tribe Leaders,

With the Alpha playtest coming to an end, we want to thank everyone who took part and provided us with their feedback! Your opinion is incredibly important to us. We already did a number of changes you suggested in the patches we released over the past 2 weeks and will continue to do so.

For now we are switching back to expanding the game and its content, but we will keep you in the loop and give you updates on the development process frequently. So keep an eye on our Discord server and Steam page to make sure you donโ€™t miss any future news or playtests!

And remember; whatever it takes... The Tribe Must Survive!

//SBZ_Elisabeth

Closed Alpha - Version 0.29.7 Patch Notes

Hello Tribe Leaders,

We're back with another patch to improve the game! In this one we've focused mainly on quality of life improvements, but also a few new pieces of content for you. You can read the detailed list below.

If you'd like to help support the development of the game, please make sure to wishlist it on Steam!



Here are the patch notes for v0.29.7:
  • ๐Ÿ’ก Improved tooltips to explain better how systems work (e.g. Fear, Discontent, Needs, etc.).
  • ๐Ÿ–ฑ๏ธ Many notifications are now clickable.
  • ๐Ÿ–ผ๏ธ Added new artwork for when the Eclipse ends. (as seen above!)
  • ๐ŸŽŸ๏ธ Added a new Event.
  • ๐ŸŽฅ Improved camera movement which now is smoother and faster.
  • โœจ Added Several small improvements and bugfixes.


As mentioned previously your feedback is very important to us, so let us know your thoughts! If you haven't already, you can join the Closed Alpha here!

// SBZ_Defur

Closed Alpha - Version 0.29.6 Patch Notes



Hello Tribe Leaders,

In the Closed Alpha launch, we've added a number of new features to the game. If you're curious about the specifics, you can read more about the patch notes on the TTMS Discord, and if you'd like to help support the development of the game, please make sure to wishlist it on Steam!

Today we released a new version of TTMS.
Here are the patch notes for v0.29.6:

๐Ÿ˜ฑ The tribe status "Fear" is now explained in tooltips.
๐Ÿ˜ตโ€๐Ÿ’ซ We've improved the explanation of the "In-Shock" status.
๐Ÿ˜๏ธ Fixed a bug where workers of buildings could not be swapped sometimes.
๐Ÿ„ Starting a Ritual is now only possible when a Shaman is available.
โœจ The button to start a Ritual now is properly highlighted when a ritual is ongoing.
โ›บ Fixed a bug where destroying a tent would make tribe members invisible.
๐Ÿ—ป Fixed a bug where the Stone Pit would disable the building placement grid underneath it.

We are very proud of the things we added and hope that you enjoy the improvements! Your feedback is very important to us, so let us know your thoughts! If you haven't already, you can join the Closed Alpha here!

// SBZ_Defur