A little Prophunt Game Mode teaser, new Neighbor & more!
[p]G'day Neighbors!
If you haven't already heard from Discord announcement, the next content update will feature a new gamemode called Prophunt! For those unaware, Prophunt consists of two teams; the props and the hunters. Props must disguise as objects within the world in order to avoid being captured by the hunters. Hunters are blindfolded during the beginning of a round, giving props ample time to find the perfect hiding spot - but beware! If you stand still too long as a prop, you will begin to whistle, alerting the hunters of your presence.
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Since we're making Prophunt à la Neighbors, there's a couple of additional twists. First of all, each team still gets to pick their house. Every house in Neighbors fully supports Prophunt, giving you a lot of variety in the types of environments you can play in and the types of props you can disguise as. You also still get to play as your Neighbor when you're the hunter. This means that their traits (Movement speed, health, etc.) impacts how you play Prophunt, and most of them also retain their unique items.
Part of this update also significantly improves the experience of hosting games, including implementing Play Again on self-hosted games. This makes it easier to either play endless rounds of Prophunt with your friends, or play a variety of different game modes across multiple matches - and yes MORE game modes are coming!
We can't wait to show you more details about the upcoming things very very soon!
[/p][p]If you want to try out Prophunt early, get a sneak peak at the new Neighbor(uuuhhhhh), we're doing a public playtest tomorrow September 5th from 09:00 AM - 12:00 PM UTC.
You read more about how to join on our Discord
I hope to hunt you all down as props in-game very soon!
Kind regards,
Daniel
Prophunt Connoisseur
(nothing to see here)
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If you haven't already heard from Discord announcement, the next content update will feature a new gamemode called Prophunt! For those unaware, Prophunt consists of two teams; the props and the hunters. Props must disguise as objects within the world in order to avoid being captured by the hunters. Hunters are blindfolded during the beginning of a round, giving props ample time to find the perfect hiding spot - but beware! If you stand still too long as a prop, you will begin to whistle, alerting the hunters of your presence.
[/p][p]
Since we're making Prophunt à la Neighbors, there's a couple of additional twists. First of all, each team still gets to pick their house. Every house in Neighbors fully supports Prophunt, giving you a lot of variety in the types of environments you can play in and the types of props you can disguise as. You also still get to play as your Neighbor when you're the hunter. This means that their traits (Movement speed, health, etc.) impacts how you play Prophunt, and most of them also retain their unique items.
We can't wait to show you more details about the upcoming things very very soon!
You read more about how to join on our Discord
I hope to hunt you all down as props in-game very soon!
Kind regards,
Daniel
Prophunt Connoisseur
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