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πŸ“ Fixes, Improved Simulation Overlays, and More - EA 2024.04.07 πŸ“

Hey settlersπŸ‘‹,
And again a patch with many fixes of things you have reported to us. Also a revision of when the simulation overlays are shown to you.
Thanks to everyone for the great feedback and reporting your problems, it helps us a lot to make Of Life and Land even better. πŸ₯°

[h3]Patch notes:[/h3]
  • Fixed two very rare crashes
  • Fixed one crash when you inspect an animal, and this animal loses its group and tries to find a new group while you keep the UI open
  • The map overlay is now automatically turned on instead of pressing the extra button first
  • Automatically switch overlays for certain buildings where the environment data is important
  • Automatically show ores on the minimap when you want to build a smelter
  • Automatically show fish on the minimap when you want to build a fishery
  • Mark reserve slots in UI as special slots in barns to make it more clear for what they are
  • Main menu: Do not resume the game if the game was paused and you open the menu and close it again
  • Beehives are not allowed to be built on water anymore
  • Hunting: Stop attacking if you are dying yourself
  • Hunting: Give up if you can not damage the target
  • Reduced the number of babies are born for humans
  • Extend twitch emote list with normal emojis
  • Fixed that specialized characters (e.g. the Tutor) is linked correctly on save
  • Fixed the achievement text display for Japanese
  • Slightly balanced grass collection. The storage size is now bigger in early buildings
  • Removed trading diffusion between trade routes. This mechanic is currently too unclear and the fun limited. There are only taxes/fees now
  • Fixed a pause resume edge case when the main menu is opened and then closed while the speed is updated.