1. Mandate Order
  2. News

Mandate Order News

Mandate Order Pioneer Test,Winter Solstice Version Launches!

[p]The cold winter wind blows, and the war drums roar—who among the vassals of the pre-Qin era would dare to stand against you? The Pioneer Test (Steam Playtest) of Mandate Order Winter Solstice Version is about to kick off! At 10:00 on December 22, this 2-week survival and construction journey awaits you. There’s no limit on the number of participants, and it’s open throughout the period. We sincerely invite all city builders to jointly shape the realm![/p][p][/p][h3]🔥 Core Test Information[/h3]
  • [p]Test Duration: 10:00 on December 22, 2025 — 23:59 on January 4, 2026[/p][p]— Lasts for 14 days with no upper limit on participants[/p]
  • [p]Test Platform: Steam (No activation code required, join directly)[/p][p]— Search for "Mandate Order" on Steam to participate immediately[/p][p][/p]
[h3]🎉 Heavyweight Updates for the Winter Solstice Version[/h3][previewyoutube][/previewyoutube][h3]【Core System Revamps】[/h3]
  • [p]Beast Ecosystem Launched: Three types of beasts—wolves, bears, and wild boars—appear with their lairs, each having complete behavioral logic (wandering, enemy detection, attacking, chasing, and disengaging). After defeating them, you can collect resource piles such as bones and hides.[/p]
  • [p]Civilian System Optimization: A new detailed resume panel is added to view civilians’ backgrounds and data. Random hairstyles and facial features make the characters’ appearances more diverse.[/p]
  • [p]Encyclopedia Reconstruction: Renamed to "Sheng Yu Wan Dian" (Encyclopedia of Prosperous Realm), it adds sections such as State Affairs, Exploration, and Military. Dynamic images, texts, and tutorial videos help you get started quickly.[/p]
  • [p]Public Opinion System Adjustment: Public opinion status is displayed in real time, with values increasing or decreasing based on the degree of satisfaction with public opinion, making city-state governance more intuitive.[/p]
  • [p]Collection Buildings: The adsorption point design is removed. Instead, collection buildings can work as long as their working range covers resource points. Meanwhile, the construction limit of collection buildings for a single resource point is lifted.[/p]
[h3]【New Buildings & Unlocked Features】[/h3]
  • [p]Survival Facilities Supplemented: A new "Golden Juice Cellar" (dry toilet) is added to produce fertilizer, and "Wells" are added to meet the drinking water needs of residents. Supporting animations restore real-life scenarios.[/p]
  • [p]Construction Experience Upgrade: Batch planning for buildings like civilian tents is supported (up to 10 at a time). City walls can be replaced to build city gates, which can be opened and closed freely.[/p]
  • [p]Quest and Collection Optimization:[/p]
    • [p]A new quest chain blueprint system is added, supporting more complex quest triggers and completion condition judgments.[/p]
[h3]【Combat and Operation Optimization】[/h3]
  • [p]Enhanced Combat Feedback: The physical sensation enhancement system is implemented. Heavy attacks can trigger unit knockback, displacement, and getting-up-from-the-ground animations. The charge mechanism is adjusted to be more strategic.[/p]
  • [p]Balance of Units and Equipment: Melee units in hold mode can fine-tune their positions; the range indicator for ranged units is more accurate; bed crossbows, catapults, and scaling ladders are optimized for easier use.[/p]
  • [p]More Convenient Operations: New Q/E keys for camera rotation are added; construction adsorption prompts are upgraded; one-key shielding of highlighted outlines (the "=" key) facilitates screenshot taking; real-time connection prompts are provided when conscripting soldiers.[/p]
[h3]【Immersive Audio-Visual and Detailed Polish】[/h3]
  • [p]Dynamic Scene Upgrade: Birds fly across the sky; terrain textures are finely optimized; trees change naturally according to winter rhythms; Tyndall effect and real shadows are added.[/p]
  • [p]Enhanced Weather Interaction: Dynamic effects such as snow melting and water accumulation on the ground are added; the global light reflection is optimized when it rains, ensuring more stable frame rates.[/p]
  • [p]Comprehensive Audio Revamp: The attenuation of combat audio is adjusted; detailed sounds for building placement and soldier movement are added; exclusive sound effects are provided for interface interactions.[/p][p][/p]
[h3]🎉 Test System Requirements[/h3][p]To ensure a smooth test experience, please refer to the following system requirements:[/p]
  • [p]Minimum Requirements:[/p]
    • [p]Operating System: Windows 10[/p]
    • [p]Processor: Intel Core i7-9700, Ryzen 5 3600[/p]
    • [p]Memory: 16 GB RAM[/p]
    • [p]Hard Disk: At least 20GB SSD[/p]
    • [p]Graphics Card: NVIDIA GeForce RTX 2060 (6G) / AMD Radeon RX 5600 XT (6G) / Arc A750[/p]
    • [p]Graphics Card Driver: 536.40 (AMD Driver: 24.3.1)[/p]
    • [p]DirectX Version: 12[/p]
  • [p]Recommended Requirements:[/p]
    • [p]Operating System: Windows 10[/p]
    • [p]Processor: Intel Core i7-12700k, Ryzen 7 5800X[/p]
    • [p]Memory: 16 GB RAM[/p]
    • [p]Hard Disk: At least 20GB SSD[/p]
    • [p]Graphics Card: NVIDIA GeForce RTX 3070 (8G) / AMD Radeon RX 6800 (16G)[/p]
    • [p]Graphics Card Driver: 536.40 (AMD Driver: 24.3.1)[/p]
    • [p]DirectX Version: 12[/p][p][/p]
[h3]📍 Participation Methods[/h3]
  • [p]Reservation Reminder: [/p]
  • [p]Add Mandate Order to your Steam wishlist to get notified as soon as the test starts → [/p]
[p][dynamiclink][/dynamiclink][/p]
  • [p]Join the Test: Go to the Steam store page and click 【Mandate Order Playtest】 now. You can experience the full content of the Winter Solstice Version directly after 10:00 on December [/p][p][/p]
[h3]💬 Other Important Notes[/h3]
  • [p]We have not yet fully resolved the GPU crash issue in this test (we deeply apologize). If you encounter crashes during startup or while starting a new game, please try restarting the game to fix it.[/p]
  • [p]When using high-definition screen resolutions of 2K and above, the game UI may appear blurry. This is a temporary measure because we haven’t yet recruited staff to optimize the UI (we’re sorry). We hope you can understand.[/p]
  • [p]Also, please try to use a desktop computer for this test and avoid using a laptop for the experience.[/p]
  • [p]If you encounter any problems, have any suggestions, or want to share gameplay tips during the test, please Contact Us:[/p]
[p][/p][p]The Solstice is upon us. The beasts are stirring. Civilization stands on the precipice.[/p][p][/p][p]Are you ready?[/p][p]See you on the battlefield.[/p][p][/p][p]The Mandate Order Team[/p]

Mandate Order Update Log: Playtest On 12/22 -Phase 5

[h3]Mandate Order Update Log: The Winter Solstice Expedition [/h3][p][/p][p]Greetings, Architects of the Realm,[/p][p]As the Winter Solstice approaches, bringing with it the biting chill of the season, we are thrilled to announce a major update that breathes new life—and new dangers—into our ancient world.[/p][p]On December 22nd, 2025, at 10:00 AM (Server Time), the Winter Solstice Update will officially enter Open Testing.[/p][p]Here is what awaits you in the frozen wilds:[/p][hr][/hr][h3]🐺 A Treacherous Ecosystem of Beasts[/h3][p]The wilderness is no longer silent. Wolves, Bears, and Wild Boars have been introduced as fully realized threats.[/p]
  • [p]Dynamic AI: These creatures now possess independent behavioral logic. They will actively roam, hunt for prey, and pursue intruders.[/p]
  • [p]Survival Pressure: Resource gathering and exploration will now carry a tangible sense of danger.[/p]
  • [p]Exclusive Content: We are releasing a new episode of Mandate Order: Nature Observation, taking you deep into the beasts' dens to unveil their combat mechanics and weaknesses.[/p]
[previewyoutube][/previewyoutube][h3]🏘️ A Living, Breathing Society[/h3][p]We have enriched the human element of your domain.[/p]
  • [p]Civilian Routines: Watch as your subjects go about their daily lives, from fetching water to attending to personal needs.[/p]
  • [p]Unique Laborers: Workers now possess distinct appearances and life stories, adding a layer of "humanity" and depth to your burgeoning civilization.[/p]
[h3]❄️ A Dynamic Four-Season World[/h3][p]The environment reacts to the passage of time.[/p]
  • [p]Visual Fidelity: Terrain and vegetation will dynamically accumulate snow in winter and melt in spring. Lighting and weather effects have been overhauled for a more cinematic, natural feel.[/p]
  • [p]Vivid Details: From migrating birds to the changing colors of the trees, the world feels more alive than ever.[/p]
[h3]⚔️ Impactful Combat & Siege Warfare[/h3][p]The visceral thrill of battle has been amplified.[/p]
  • [p]Physics-Based Combat: A new physical-plus knockback system adds weight to heavy attacks. Expect dynamic animations for charges, knockdowns, and recoveries.[/p]
  • [p]Tactical Depth: Combined with the refined City Gate system and upgraded defensive siege equipment, the battlefield offers more strategic possibilities.[/p]
[h3]🛠️ Streamlined Management & UI[/h3][p]We have optimized the tools of empire-building.[/p]
  • [p]Quality of Life: Batch building, warehouse categorization, one-click UI hiding, and free camera rotation are just a few of the improvements designed to make your expedition smoother and more immersive.[/p]
[hr][/hr][h3]📅 Open Testing Details[/h3][p]We cordially invite you to join us in testing these new features.[/p]
  • [p]📅 Duration: December 22nd, 2025 (10:00) — January 4th, 2026 (23:59)[/p]
  • [p]⏱️ Length: 2 Weeks (Unlimited Slots)[/p]
  • [p]🎮 Platform: Steam Playtest[/p]
  • [p]💾 Save Data: Cloud saves and auto-saves are fully supported.[/p]
[hr][/hr][h3]🤝 How to Join & Provide Feedback[/h3][p]If you are ready to answer the call of this harsh, beautiful world, here is how you can participate:[/p]
  1. [p]Add to Wishlist: [dynamiclink][/dynamiclink][/p]
  2. [p]Join the Playtest: On the store page, simply click \[Mandate Order Playtest] to download the testing branch.[/p][p][/p]
  3. [p]Voice Your Opinion: [/p]
[hr][/hr][p][/p][p]’The Solstice is upon us. The beasts are stirring. Civilization stands on the precipice.[/p][p][/p][p]Are you ready?[/p][p]See you on the battlefield.[/p][p][/p][p]The Mandate Order Team[/p]

The Playtest launches on December 22nd — sign up now!

[h3]Dear Builders,[/h3][p]——As the flames of the Warring States sweep across the Central Plains, and a hundred schools of thought contend for their ideals, Mandate Order — a true Eastern-style war construction simulation game — is set to launch its Playtest on December 22![/p][p]——We sincerely invite all Builders to step into this turbulent era, construct an enduring legacy, and shape the fate of the realm![/p][p]——This Playtest aims to gather valuable feedback and refine gameplay, ensuring the Warring States world of Mandate Order resonates deeply with strategists worldwide.[/p][p][/p][h3]Core Test Information[/h3]
  • [p]Platform: Steam-Playtest[/p]
  • [p]Test Period: December 22, 2025 10:00 — January 4, 2026 23:59 (2 weeks, no slot limits)[/p]
  • [p]Eligibility Note: After the test access closes on January 4, 2026, users who have already entered the game can continue playing without interruption.[/p][p][/p]
[h3]How to Participate[/h3]
  1. [p]Visit the Mandate Order Steam Store page.[/p]
  2. [p]Click "Add to Wishlist" to support the game's exposure.[/p]
  3. [p]Click "\[Mandate Order Playtest] Play Now" on the store page. Once the test goes live (December 22, 2025 10:00), you can dive right in![/p][p][/p]
[h3]About Mandate Order[/h3][p][/p][p][/p][p]The Steam Playtest officially begins on December 22, 2025.[/p][p]We warmly invite all Builders to join the test and embark on this grand Eastern strategy feast![/p][p][/p][p]The Mandate Order Team[/p][p]Winter 2025[/p]

"Mandate Order" - livestream is about to start!! - Phase 4

[h3]"Mandate Order" - Still Hammering Away Dev Log #4 | Nov 28[/h3][p]Another week of flat-out development has flown by, and as usual, we’re here to chat with you all! This week, the team continued to tweak the combat and building mechanics—we’ve gone through yet another whiteboard covered in dense revision lists. Of course, we’ve been jotting down all your comments and suggestions from the comment section, so let’s dive into the progress update![/p][p][/p][h3]I. What Exciting Updates Did We Roll Out This Week?[/h3][p]Thanks for sticking with us through every step—here’s the latest progress, per our usual tradition:[/p]
  • [p]Now with "Impact Traces"![/p][p]We’ve added moderately exaggerated visual effects to all attack actions (still grounded in realistic physics): think boulders from catapults roaring through the air and sending soldiers flying, or chariots slamming into enemies and flinging them dozens of meters away. We want every hit to feel like more than just a number—we want it to deliver a tangible, physics-driven destruction experience.[/p]
  • [p]City Gates Now "Creak" Open![/p][p]Gates are no longer just static textures—they now physically open and close, welcoming allies and facing down attackers. It’s a small detail, but it adds so much immersion.[/p][p][/p]
[h3]II. Addressing Your Smart Ideas[/h3]
  • [p]"Can we dig trenches or moats?"[/p][p]→ Great idea! It’s actually on our roadmap, but it’s further down the line—thanks for your patience![/p]
  • [p]"Grid-based building and middle-mouse button map panning—I’ll comment every dev log until these are added!"[/p][p]→ Thanks for your persistence! Free-form building is core to our design, and we’re considering adding middle-mouse panning.[/p]
  • [p]"The enemy attack timer feels immersion-breaking—can we change it to something like ‘Scout report: Enemy forces expected to reach the city in three months’?"[/p][p]→ Done and dusted! We’ve updated the text as you suggested—thanks for the great input![/p]
  • [p]"Can we replace wooden sticks with pitchforks/hoes? Any plans for custom flags?"[/p][p]→ Pitchforks and hoes would theoretically require metal resources. Wooden sticks are crude, but they’re perfect for the early game. As for custom flags, we actually have similar designs in the works—stay tuned![/p][p][/p]
[h3]III. Livestream Announcement: Next Thursday, We’re Showing the Goods![/h3][p][/p][p]Join us on the official Mandate Order Bilibili channel next Thursday (Dec 4) at 7 PM CST for a live demo—no empty promises, just actual gameplay! Producer Niko will be at the helm to show you:[/p]
  • [p]How we’ve revamped the "frustrating" parts—like free placement, logistics overhauls, cloud saves, and more;[/p]
  • [p]How the world comes alive—villagers with unique backstories, more dynamic environments, and so on;[/p]
  • [p]Details about our planned second playtest in late December.[/p][p][/p]
[p]Got questions or requests? Drop them in the comments section of this dev log![/p][p]That’s a wrap for this edition of "Still Hammering Away"!We’ll see you next Thursday in the livestream—don’t forget to subscribe to our Bilibili channel and set a reminder![/p][p][/p][h3]Get in Touch:[/h3][p]Best regards,[/p][p]Development Team[/p][p]Winter 2025[/p][p][/p]

Announcement for All "City-Builders" of MandateOrder - Phase 3

[h3]Mandate Order - "Juicy & Flavorful" Dev Log #3[/h3][p][/p][p]The hype is real—can we get more teasers on progress? When will we see new content? And when’s the next open beta?[/p][p]Thanks for keeping a close eye on the progress bar! As per our tradition, let’s break down the latest updates one by one:[/p][p][/p][p]✨ New Progress Highlights:[/p]
  • [p]New Weapon - Wooden Staff: [/p]
[p]Tired of having no combat-ready units early on? Frustrated that you need to produce copper ingots just to get basic weapons? Introducing the "Wooden Staff Militia"! Early in the game, you can craft wooden staffs at lumberyards to arm civilians for battle—even farmers can carve out their legacy![/p][p][/p][p][/p]
  • [p]"Millennium Storage" Golden Juice Cellar: [/p]
[p]Who knew ancient times had such a quirky warehouse? The Golden Juice Cellar is dedicated to storing human waste! Normally used as fertilizer for crops, it becomes a devastating weapon in war—heat it to boiling, mix with oil, and pour it down from city walls. Enemies are left in agony and covered in stench, fleeing on the spot. This "biological attack" is absolutely brutal![/p][p][/p][p][/p][p][/p]
  • [p]Militia Profiles: [/p]
[p]No more "nameless laborers"! Every militiaman now has unique identity details—hire date, specialized skills, slacking-off hours… Watching them grow from inexperienced civilians to key members of your city fills you with immense pride in your construction![/p][p][/p]
  • [p]Wait—you slept three and a half weeks out of a month? Guards, bring out the punishment![/p]
[p][/p][p][/p]
  • [p]Water Resources & Wells: [/p]
[p]The well model and water resource system are now complete. Water is the source of life—it irrigates farmland and supports material production. No thriving city can survive without it![/p][p][/p][p][/p]
  • [p]Production Progress Visualization: [/p]
[p]Whether it’s logistics or material production, we’ve added visual progress trackers so you can see remaining time at a glance. Rest easy, supervisors![/p][p][/p][p][/p][p]🎬Other Updates[/p][p]● Invasion Warning: The interface will clearly display "Foreign invasion in 90 days," giving you ample time to stockpile resources, fortify defenses, and train troops—no more rushing to meet deadlines![/p][p][/p][p][/p][p][/p][p]● System Notification Upgrade: System notifications at the top of the screen are now clickable for cyclic tracking. Whether a building lacks resources, militiamen are idle, or supplies are running low, just click the notification icon to jump directly to the problematic structure. Keep clicking to cycle through all issues—handles everything smoothly and effortlessly![/p][p][/p][p][/p][p]🎬 Breaking News!● [/p][p]● We’ll be hosting a live developer meetup soon! The logistics system, farming system, and other top concerns from the last test will be showcased in a more complete form. We’ll also share updates on fun auxiliary systems and preliminary plans for the next demo. Stay tuned—you won’t want to miss it![/p][p][/p][p][/p][p]That’s all for today. Feel free to reach out with any suggestions or feedback anytime![/p][p][/p]
  • [p]Join our QQ Group: 1061507823 to chat directly with the dev [/p]
[p]Let’s make a promise for the future: Be sure to add Mandate Order to your Steam Wishlist and wait for the next wave of war![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]The Mandate Order Team[/p][p]Winter 2025[/p]