Update 0.14a. Bellerophon-class British dreadnought.
Bellerophon-class dreadnought battleship has been added for British Empire.
A new mission “Battle of the early dreadnought squadrons” has been added.
Control posts (conning towers) can now be of two types: fire control and movement control, or fire control only.
Now, if an active control post with movement control capability is damaged or its crew is killed or wounded, the player loses control the ship's rudder angle and the engine room telegraph for one turn.
Armored caps for barbettes have been added to the armor model of all ships with barbettes, except the Majestic-class.
The amount of electricity consumed by searchlights has been reduced.
A couple of bugs have been fixed.
Update 0.135a. Changes in the logic of servicing modules by the crew.
Added an interval of one turn for the crew to occupy serviced modules after increasing modules priority or after the death or injury of the crew.
Tooltips has been added to some elements of the ship status panel in the upper corners (only for friendly ships).
Extended the functionality of tooltips for the engines power indicator, engine room telegraph, rudder angle, target distance and speed indicator and searchlights button.
‘Wind effect on projectiles’ slider has been added to the ‘Difficulty’ tab of the Settings screen to allow you to control how much wind affects projectiles in battle.
A couple of minor UI changes have been made.
A couple of bugs have been fixed.
Update 0.13a. Submerged torpedo tubes for large surface ships
Added submerged torpedo tubes for large surface ships (except Majestic, which will be replaced by another model).
The map UI can now also display the history of torpedo launches.
A 'Difficulty' tab has been added to the Settings screen with two settings:
Checkbox ‘Show map scale bar and real distance grid in battle’. It is checked by default.
A slider that allows you to adjust the spread of projectiles.
An artillery turret can now be damaged (considered jammed) even if its armor has not been pierced.
Changes of ship models:
The length of torpedo bulkheads of SMS Blücher (Patreon reward ship) has been significantly reduced to cover only compartments near and between the main battery forward and rear centerline gun turrets.
The compartments structure of SMS Blücher (Patreon reward ship) has been slightly modified to have a larger torpedo compartment near the main battery bow turret.
Most of side cofferdam compartments of Scharnhorst class model have been merged with adjacent coal bunker compartments, as is made on other ships in the game.
Compartments structure of Scharnhorst class model has been slightly modified to have an appropriate torpedo tube compartment located near the main battery bow turret.
A couple of minor UI changes have been made.
A couple of bugs have been fixed.
0.122a. Bugfix for a critical bug with the new artillery firing history map mode
A couple of bugs have been fixed.
Update 0.121a. Bugfixes and a new display option for artillery firing history UI
A checkbox ‘Show all ships on the artillery firing history map’ has been added to the settings screen, which allows you to enable or disable the display of all alive ships on the artillery firing history map.
A couple of graphics optimizations of the main menu 3d scene were made.
Slightly increased the volume of vertical waves spray sound effect for most ships.