First Demo Patch
[p]Hey hey everyone!
Thank you very much for the awesome reception Sword Hero has received in the past few days. It's been incredible to see and read how everyone felt about the Demo.
Now comes the part - What's next for Sword Hero?
First of all - 0.0.11 patch for the Demo is up now - And over the weekend, I will be preparing a Roadmap and updating the website, where I will have an entire section dedicated to the lore of Sword Hero for people who are interested - and some sneak peeks at locations that will be in the full game.
In the meantime, please enjoy this awesome illustration @агата (Discord) helped me a while back, depicting the first little village of Ironshire, based on my doodles.
And as previously as well, if you'll meet a crash, please send me your player.log files in DM on Discord, so I can use them to help me track down the source of the issue.
Today went away mostly to create 0.0.11, so let me put here the changelog:
[/p][p]Fixed Psi getting awarded even attacks miss or get blocked[/p][p]Fixed Radial menus getting stuck if player dies while they're open[/p][p]Added support for 5120x1440 resolution[/p][p]Fixed glowing barrel-water[/p][p]Fixed missing Limb message getting sent multiple times per frame[/p][p]Fixed particles being spawned while game is Paused[/p][p]Fixed disappearing NPC issue and related Crash when ending Pause (DisappearingDarius)[/p][p]Fixed premature inner arena gate closing[/p][p]Arena now checks for any creature inside the Hallway before closing it[/p][p]Added Death message[/p][p]Added Demo end message[/p][p]Removed duplicate lightsource from shop area[/p][p]Tabbed Settings menu[/p][p]Added option for Classic Camera mode[/p][p]Added option to switch off Camera Correction[/p][p]Added options to invert Look directions[/p][p]Added option to have Attack Dir be based on Look direction[/p][p]Added option to select when to have Kill Slow motions[/p][p]Esc now correctly closes Settings/Controls menu[/p][p]Fixed "Controls" text[/p][p]Loot window now closes if lootable container is closed[/p][p]Disabled jumping while using an interactable[/p][p]Slightly increased interaction radius[/p][p]Fixed some sounds not being tied to volume settings[/p][p]Disabled using abilities while crawling[/p][p]Creatures' Inventory will correctly contain their sheathed weapons[/p][p]Added tooltip warning to trading if your offer is worth more than what you're asking for.[/p][p]Creatures will no longer linger when being shot from afar[/p][p]Fixed Item Dupe bug[/p][p]Fixed a Crash related to spawning many blood droplets in a single frame
[/p][p]
[/p]
Thank you very much for the awesome reception Sword Hero has received in the past few days. It's been incredible to see and read how everyone felt about the Demo.
Now comes the part - What's next for Sword Hero?
First of all - 0.0.11 patch for the Demo is up now - And over the weekend, I will be preparing a Roadmap and updating the website, where I will have an entire section dedicated to the lore of Sword Hero for people who are interested - and some sneak peeks at locations that will be in the full game.
In the meantime, please enjoy this awesome illustration @агата (Discord) helped me a while back, depicting the first little village of Ironshire, based on my doodles.
And as previously as well, if you'll meet a crash, please send me your player.log files in DM on Discord, so I can use them to help me track down the source of the issue.
Today went away mostly to create 0.0.11, so let me put here the changelog:
[/p][p]Fixed Psi getting awarded even attacks miss or get blocked[/p][p]Fixed Radial menus getting stuck if player dies while they're open[/p][p]Added support for 5120x1440 resolution[/p][p]Fixed glowing barrel-water[/p][p]Fixed missing Limb message getting sent multiple times per frame[/p][p]Fixed particles being spawned while game is Paused[/p][p]Fixed disappearing NPC issue and related Crash when ending Pause (DisappearingDarius)[/p][p]Fixed premature inner arena gate closing[/p][p]Arena now checks for any creature inside the Hallway before closing it[/p][p]Added Death message[/p][p]Added Demo end message[/p][p]Removed duplicate lightsource from shop area[/p][p]Tabbed Settings menu[/p][p]Added option for Classic Camera mode[/p][p]Added option to switch off Camera Correction[/p][p]Added options to invert Look directions[/p][p]Added option to have Attack Dir be based on Look direction[/p][p]Added option to select when to have Kill Slow motions[/p][p]Esc now correctly closes Settings/Controls menu[/p][p]Fixed "Controls" text[/p][p]Loot window now closes if lootable container is closed[/p][p]Disabled jumping while using an interactable[/p][p]Slightly increased interaction radius[/p][p]Fixed some sounds not being tied to volume settings[/p][p]Disabled using abilities while crawling[/p][p]Creatures' Inventory will correctly contain their sheathed weapons[/p][p]Added tooltip warning to trading if your offer is worth more than what you're asking for.[/p][p]Creatures will no longer linger when being shot from afar[/p][p]Fixed Item Dupe bug[/p][p]Fixed a Crash related to spawning many blood droplets in a single frame
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