First Look at the Starting Area
[p]...I love good clichés.
Hey Everyone! I hope your Monday was fairly bearable.
While churning out some patches for the Demo, (including the combat-sprint-removal experiment which was removed shortly after) - I've been chipping away at texturing the northest part of Wes, which will be included in the Alpha.
For the full version, I've chosen to hand-model my entire Terrain - and texture using trimsheets, for that nice authenticity.
I was pretty happy with how the overall vibe of how the first area is turning out, so I wanted to share a little clip with you all.
Despite beginning in a tame looking mountain, your journey on Wes will take you through rather alien landscapes as well at some points, as you might have expected it from a Ringworld that got attacked by unspeakable beings just a couple hundred years ago.
Let me know what you think!
[/p][previewyoutube][/previewyoutube]
Hey Everyone! I hope your Monday was fairly bearable.
While churning out some patches for the Demo, (including the combat-sprint-removal experiment which was removed shortly after) - I've been chipping away at texturing the northest part of Wes, which will be included in the Alpha.
For the full version, I've chosen to hand-model my entire Terrain - and texture using trimsheets, for that nice authenticity.
I was pretty happy with how the overall vibe of how the first area is turning out, so I wanted to share a little clip with you all.
Despite beginning in a tame looking mountain, your journey on Wes will take you through rather alien landscapes as well at some points, as you might have expected it from a Ringworld that got attacked by unspeakable beings just a couple hundred years ago.
Let me know what you think!
[/p][previewyoutube][/previewyoutube]