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First Look at the Starting Area

[p]...I love good clichés.

Hey Everyone! I hope your Monday was fairly bearable.

While churning out some patches for the Demo, (including the combat-sprint-removal experiment which was removed shortly after) - I've been chipping away at texturing the northest part of Wes, which will be included in the Alpha.

For the full version, I've chosen to hand-model my entire Terrain - and texture using trimsheets, for that nice authenticity.
I was pretty happy with how the overall vibe of how the first area is turning out, so I wanted to share a little clip with you all.

Despite beginning in a tame looking mountain, your journey on Wes will take you through rather alien landscapes as well at some points, as you might have expected it from a Ringworld that got attacked by unspeakable beings just a couple hundred years ago.

Let me know what you think!
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