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  3. Bugfix: Fewer evil trees, fewer lunatics murdering fishmen

Bugfix: Fewer evil trees, fewer lunatics murdering fishmen

Gameplay:
-Appoint state religion AI no longer assigns a "religion" tag to each religion which would be removed
-Madness outcomes now can't kill evil things, such as vampires or your own agents, and can't kill targets more than 5 links away

Other:

Bugfixes:
-Fixed UI scaling issue in windowed mode
-Fixed Ruins exploration only producing the Vinerva outcome
-Fixed bug where national action to join the Alliance would process international relationship incorrectly