Bundle and Bugfixes
Recently I was contacted by the publisher of "We the Refugees: Ticket to Europe", asking to bundle Shadows with their newly-released game. The issue is close to my heart, and so Forbidden Oak Games Limited has donated 1000£ to the UK-based "Choose Love" refugee charity.
Shadows may be about utterly obliterating humanity, but hopefully we as a community can try to make the world a better place whenever we get the chance, esepecially in these turbulent times.
Alongside this, a critical bug has been fixed: The game was losing progress when people were winning as Iastur, requiring them to then re-win as She Who Will Feast. This should be fixed, with the game now loading the achievements file from your saved game folder to check a second time (the issue was the settings.txt file being corrupted). This means that lost progress should, in principle (and in testing on my machine), be restored, without you needing to get another snake win.
Patchnotes in detail:
Gameplay:
-Expell Deep Ones can't be used in locations with Abyssal Faith, religious fish won't leave their temples
Other:
-Re-added title theme to main menu
Bugfixes:
-Fixed major bug with file loading, which caused tutorial to fail to load sometimes
-Fixed game losing progress sometimes, progress hopefully restored
-Fixed description of Mammon's "Wealth Creator" trait
-Vinerva's "Black Forest" power can't be infinitely cast any more
-Fixed Crusader Faith behaviour and description to match. Can now be used on any city of the faith, but only those following the faith
-Using the "repeat challenge" now correctly marks challenges as claimed by your agents, preventing double-usage
-Elven arrogance still applies even when the elven leader is out of their city
Shadows may be about utterly obliterating humanity, but hopefully we as a community can try to make the world a better place whenever we get the chance, esepecially in these turbulent times.
Alongside this, a critical bug has been fixed: The game was losing progress when people were winning as Iastur, requiring them to then re-win as She Who Will Feast. This should be fixed, with the game now loading the achievements file from your saved game folder to check a second time (the issue was the settings.txt file being corrupted). This means that lost progress should, in principle (and in testing on my machine), be restored, without you needing to get another snake win.
Patchnotes in detail:
Gameplay:
-Expell Deep Ones can't be used in locations with Abyssal Faith, religious fish won't leave their temples
Other:
-Re-added title theme to main menu
Bugfixes:
-Fixed major bug with file loading, which caused tutorial to fail to load sometimes
-Fixed game losing progress sometimes, progress hopefully restored
-Fixed description of Mammon's "Wealth Creator" trait
-Vinerva's "Black Forest" power can't be infinitely cast any more
-Fixed Crusader Faith behaviour and description to match. Can now be used on any city of the faith, but only those following the faith
-Using the "repeat challenge" now correctly marks challenges as claimed by your agents, preventing double-usage
-Elven arrogance still applies even when the elven leader is out of their city