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DLC Released: The Horrors Beneath

The DLC is finally here! Bringing new exciting ways to doom humanity. Devour them from beneath, explode their cities or give birth to an abomination.

[h3]Dwarves and Cthonians[/h3]
Locked in battle underground, the inhabitants of the caverns wage a constant war of survival against one another. Dwarves, the new good race, are prone to falling to Shadow. Away from the sun, their souls slowly slip into the darkness, but they can redeem themselves by sacrificing gold. Interrupting this process or driving them into self-destructive greed can lead to the destruction of their heroes and rulers. They also tend to hold grudges, and can be provoked into war to reclaim their crown jewels, possibly fracturing the forces of good in poinless human against dwarf wars. Should the Dwarves join The Alliance, their ability to undo the effects of devastation can prove unfortunate.

[h3]Humans and Orcs expand underground[/h3]
If humanity learns of the existence of the underground, or if you lead orcs to it, they can begin to expand, and build new cities and weapons on war in the vast caverns, ready to strike at their foes on the surface. Avoid humanity learning by managing the new Evidence mechanic, where your crimes underground can go unnoticed for a time.

[h3]The God-Thing wakes[/h3]
A monsterous god the size of a continent, this creature slowly expands across the map as it devours plague victims, the fallen from battlefields or entire cities. Its hunger is constant, and the more it consumes the more it grows, able to lash out at anything above it on the surface level. Even your agents could prove a meal, if the need arises or they no longer serve a purpose.

Check it out now on Steam in the DLC section.

Patch note:
-Fixed an issue with the Insect God being unplayable with the DLC