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Notice of Update

Hi everyone.
This is the Teravit Operation Team.

An update file for Teravit was released on October 5th, 2023, at 15:00 (JST).
The following changes have been made in this update.

The game version will be "001.38" after the update.

[h3]New Additions & Changes [/h3]
・In the smartphone version, holding down on an item slot during Build Mode will display a menu for selecting item patterns and tools.

・The following changes have been made to the room list:
- Full rooms will now be displayed.
- Rooms will now be sorted in the following order: rooms with available slots, rooms where friends are playing, and rooms with a high number of players.

・The input digit capacity for Event Editor constants has been changed from 6 digits to 9 digits.

・Added the option to perform actions on items in the selected slots in the ""Item Settings"" command of the Event Editor.
This change will only apply after the update, so there is no impact on existing settings."

・Made a change in the 'Warp' command of the Event Editor to prevent the next command from executing until the player's warp is complete.

・Made changes to monster spawners so that players can now configure the same types of items as they can for treasure chests.

・The types of items that can be set to be acquired in score settings can now be the same as the items eligible for Events.

・Players can now specify the acquisition level when selecting equipment items with the following settings:
-Event (Item Settings - Drop Items)
-Quest Rewards
-Initial Items
-Monster Spawner Drop Items"

・Added the ability to control the camera even while chatting.

[h3]Bugs Fixed[/h3]
・Fixed an issue in the PC version where enabling 'Decision/Cancel Reversal' in the control settings, then restarting the game, would not apply the 'Decision/Cancel Reversal' setting.

・Fixed the issue where the values became incorrect when a large number of scores were obtained.

・Fixed the issue where scores were not being awarded when items were obtained during events.

・Fixed the issue where items were not dropping when certain objects were destroyed.

・Fixed the issue where, when BGM is set to "Random" in the "World's Basic Settings," the BGM would not play when the specified BGM in event commands or the "BGM Speaker" finished playing.

・Fixed an issue in the 'Warp' command of the Event Editor where there was a possibility of falling immediately after warping due to a specific combination of commands.

・When performing calculations on variables, if the result exceeds the range of values that can be handled by the variable, it will now be adjusted to fit within the allowable range of values.

・Fixed the issue preventing some worlds from starting up properly.

Thank you for your continued support of Teravit.