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Lunacid News

New Horizons — Publisher, more localizations and trading cards

Greetings!
It’s been some time since our last update, but just like the Moon we rise up again.

First of all, Lunacid is currently on sale with a -15% off deal — the discount will run for 14 days, so don’t miss a chance to get your hands on the game.

[previewyoutube]https://youtu.be/8rzFXKtQFGQ[/previewyoutube]

Next, we actually have a publisher now — Critical Reflex! Thanks to their support the game is about to get extended localization support. Together we can finally make the game more accessible and immersive for everyone, no matter what language you may speak.

First batch of translations will include:
  • Brazilian Portuguese
  • Chinese (Simplified)
  • Polish
  • Russian
  • Spanish (LATAM)
  • Spanish (Spain)
  • Japanese
  • Nyan


This is not the whole list of translations that are planned, but

1.2.1 Update

Patch notes:
Increased weapon spam cooldown
Weapons shake screen when swung (new slider in extra settings)
You can now crit with weapons (on full charge, with an element that does more than 1.4x damage to enemy, and must do at least 1/10 total enemy health in damage.)
Rebalanced Weapon Guards
Rebalanced Enemy Hitboxes
You can now block status effects (random roll dependent on RES and weapons guard ability)
Added Particles when you block an attack
Add shake strength option in settings
Fixed Lighting in Wing’s Rest
Fixed Credit error

Even beyond the smash hits, 2023 was one of the best years ever for RPGs




Between Baldur's Gate 3's reception deservedly snowballing into an award-sweeping phenomenon and Phantom Liberty bringing a fresh dose of sci-fi spying to Cyberpunk 2077, one of the oldest and often the very nerdiest gaming genres has had a truly impressive year. Whether your personal preference leans more towards swords and sorcery or hot hacking action, both games somehow make marrying immersive narratives with tech-pushing graphical splendour look easy. Either one could easily devour every last minute of someone's free time all by themselves…



Which is a bit of a problem, as even away from the triple-A spotlight RPGs have been having one of their best years ever.



2023 has seen the genre generously throw out delicious stat-filled treats in every obscure niche, while reminding us that great RPGs don't necessarily need to be industrial strength budget-busting attention hoovers to be worth dedicating our evenings and weekends to. There just aren't enough hours in the day to play them all.



It's odd that one of the big publishers of not-so-big RPGs this year was Square Enix, a company that's long made a habit of throwing Bahamut-sized bags of money at its flagship RPGs. Although us PC gamers may still be twiddling our thumbs and wondering where the heck Final Fantasy 16 is, the Japanese publisher has still given us a great range of smaller—but definitely not lesser—games to keep ourselves busy with. This year's selection actually reminded me of its unstoppable PlayStation days, back when for every chart-topping Final Fantasy there seemed to be something a little more unusual and interesting launching at the same time.



Between Octopath Traveller 2, Star Ocean Second Story R, and Live A Live, we've gotten three different modern takes on roleplaying's past, the first trying to bring an idealised slice of the '90s into the 21st century and the latter two bringing actual '90s games up to 2023 standards. They're all delivered via charming pixel art / 3D hybrid styles that evoke the days of battery saves and chunky cartridges without forgetting that those days happened almost three decades ago (I'm sorry for scaring you like that, fellow millennials)...
Read more.

1.2.0 (Beta) Patch

Version 1.2.0 is out in the public beta!

I've refined melee combat in this one and retooled a lot of things so it will only be available in the open beta for now.

Patch notes:
Increased weapon spam cooldown
Weapons shake screen when swung (tied to headbob setting)
You can now crit with weapons (on full charge, with an element that does more than 1x damage to enemy, and must do at least 1/10 total enemy health in damage.)
Rebalanced Weapon Guards
You can now block status effects (random roll dependent on RES and weapons guard ability)
Added Particles when you block an attack

1.1.2 Patch

Patch notes:
Fixed Tower floor 31 bug.
Added Legacy mode in extra settings.
Attempted to fix a sus boss.

Legacy mode is experimental and will be rebalanced and iterated in future updates.