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The Quick Play Update (v0.3.1.0)

Hello, I've been figuring out a way to make playing solo with randoms better, and this update aims to move towards a solution for this problem with the new "Quick Play" along with other new additions and improvements to the game.

"Sessions" was an experiment that was added to be used as a tool for finding people to play with, but it seems like it didn't work at all and mostly ended up being accidentally created when trying to host a lobby. With that being said, I'm not removing the "Sessions" yet, though it's now been renamed to "Events" and the Create Event button was moved under the "Host" button to avoid confusion.

This update introduces "Quick Play", which can be entered from the Main Menu. The previous "Play" button is now renamed to "Custom Game" and is placed under the new "Quick Play" button. The "Custom Game" menu works the same way it did before.

I wanted to give players more reason to play solo and make it much easier to get into a game with this new mode. Entering "Quick Play" puts you in your own Prison, a place where your progress is saved and combined from the games you play in "Quick Play". Starting the game here puts you in a match-making queue, which will automatically join an active game or create a new one. Another big difference is that the game won't end for everyone if the host disconnects. Keep in mind that "Quick Play" is still early in development, so fixes and changes are to be expected. I'll be looking forward to feedback and I'm curious to see how it goes!

[GENERAL]
  • Added a new Quick Play mode with match-making
  • Added a new prison item "Gamba Machine"
  • Added a new "Gamba Token" item, which you can insert into the "Gamba Machine"
  • Made new joined players (spectators) respawn every 45 seconds
  • Made "stealth mode" activate faster and made it less sensitive to movement
  • Added "Upscaling Filter" setting
  • Made the game always start with 2 cars
  • Improved spiders dragging objects physics
  • Removed Flashlight from shop
  • Added an extra first aid in the trunk on start
  • Moved Fahoe left wiper more to the left
  • Moved Hord Pickup Box spawn further back
  • Updated Arcade Machine texture
  • Increased max value of the Brightness setting
  • Decreased sun/moon light saturation a bit
  • Refactored object occlusion system and made it multi-threaded
  • Performance improvements (optimized garbage collection and physics simulation)


[FIXES]
  • Fixed items falling through props, ending up stuck under them
  • Fixed objects not activating fast enough and suddenly appearing in front of player (for example while driving)
  • Fixed selling a stack of items dropped in prison for the price of one item
  • Fixed spiders being stuck shaking violently in place
  • Fixed video call from cave or underwater being dark if the caller is above
  • Fixed active game loading player positions wrong
  • Fixed loaded active game ending if host is dead
  • Fixed opening shop and workbench while game is starting
  • Fixed Objectives Completed game save counter not increasing
  • Fixed occluded spiders not rotating
  • Fixed player jump animation interpolation
  • Fixed car wheels interpolation
  • Fixed drop the item hint showing wrong item name


[UI]
  • Made respawn hint show remaining time
  • Made Global Chat unhide by pressing on middle
  • Made health value round up and show decimal value if it's under 1%
  • Updated Custom Game menu layout
  • Added notification when helicopter rope attaches if not everyone is in the car
  • Added item count display on dropped prison item
  • Added more phone control hints
  • Renamed "Sessions" to "Events"
  • Renamed "Play" to "Custom Game"