The Dragging Update (v0.3.2.0)

[GAMEPLAY]
- Added dragging player bodies (by holding RMB on a dead player's hand)
- Improved player revive/free from cocoon hitboxes
- Added screen shake effect on explosions and loud noises
- Added Frying Pan item
- Added opening small boxes for loot with scissors
- Decreased hunger bar decreasing rate by 25%
- Decreased hunger damage rate by 50%
- Made health recover when hunger bar is 80% or above (instead of 90%)
[ENVIRONMENT]
- Added a dining room to Lab, Police, Hospital buildings
- Added more prop and item spawns in Police, Hospital, Lab, Shop buildings
- Updated Car Service props, added more item spawns
- Added fridge props to Shop building
- Added big trashcan props
- Added sitting in a shopping cart prop and added items spawning in it
- Moved building roof sheds to be above ladder
- Added opening Cave Entrance control panel door
[MISC]
- Added setting "Show Custom Faces" - All/Friends/Only Mine
- Increased Cave Map paper brightness
- Made default Anti-Aliasing setting be x2
- Added "heals nearby players" hint to Cassette Tape
- Made "Odd Events" highlighted in different color
- Increased event name and description max input length
- Moved specific item description above
- Made Event List and Global Chat visible in Quick Play pause menu
[FIXES]
- Fixed loot box dropped items showing wrong capacity/count to non-hosts
- Fixed storage box not updating for non-hosts and after purchasing/crafting items
- Fixed someone consuming food or health putting phone away for host
- Fixed items not falling inside trash can prop
- Fixed event list sorting by date
- Fixed raining in police station
- Fixed rain drops direction
- Fixed showing missing input tutorial (hold to point)
- Fixed Global Chat text going out of bounds
- Fixed lobby password icon out of bounds
- Fixed showing wrong item name on "return item to storage" prompt
- Fixed gas station shelf back faces missing
- Fixed shop shelves missing faces