Warlordocracy v1.7
[p]Got report of the player's weapon changing factions after starting a pitfight in Ch.2 and having your inventory dumped beforehand. Couldn't recreate it, but I think it's fixed.[/p][p]The pitfighters in Ch.2 were picking up weapons even though they are supposed to stay unarmed, which may have been causing the above bug. It may also have been caused by items not changing faction after the player steals them, meaning when you drop your stolen weapon, it remains flagged as "not yours". This has been fixed, and item factions are now removed after player steals them. Let me know if your weapon's faction still changes when you start a pitfight in Ch.2.[/p][p]Also fixed text in character info screen so it now shows current inventory load, you can now talk to characters during major battles (but not immediate combat), and your party members now have special dialogue for that situation. Finally, added another merchant to Ch.5 who buys truffles from you (since you can find Hamchop again also).[/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Character info screen now displays current load and max load in inventory window.[/p][p]-You can now talk to characters during a major battle (party members have special dialogue).[/p][p]-Fixed pitfighter AI in Ch.2 so they don't pick up nearby weapons.[/p][p]-Item factions are now set to none after the player steals them.[/p][p]-Added new merchant to High Baskford in Ch.5 who buys truffles.[/p][p]-Added and improved some party dialogue.[/p][p] [/p]