Warlordocracy v2.0
[p]Improved framerate a little with more efficient Boolean checks, especially on maps with lots of lights (like Berindal's Estate at night). You can now destroy lamp lights and hanging lamps. Also fixed a few bugs thanks to Macabre's reports.[/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Improved framerate a little on maps with lots of light effects (Berindal Estate at night).[/p][p]-New script Boolean: "if_objNearFast" (always picks object with lowest ID for faster processing).[/p][p]-New script Boolean: "if_objNearSightFast" (same as above boolean but also checks for line of sight).[/p][p]-Fixed major bug from recent patch that screwed up Ch.1 final cutscene (thanks to Macabre).[/p][p]-Fixed bug where missing encyclopedia entries crashed game, added Grapnel entry (Macabre).[/p][p]-Fixed bug where Commander Durolo didn't pay you for rescuing Lara in Ch.2 (Macabre).[/p][p]-Fixed bug where text description files weren't getting deleted with save.[/p][p]-Fixed bug where ratfolk in Keep Basement were not hostile.[/p][p]-You can now destroy lamps for stealth purposes.[/p][p][/p]