1. Warlordocracy
  2. News
  3. Warlordocracy v2.7

Warlordocracy v2.7

[p]Improved ability/item targeting, thanks to Mean & Evil. There was a bug that said target was out of range if he was immediately north of you and you clicked on the top of his head. It now checks for target's current position, as well as the position he's currently moving into, so it should be a lot easier to target baddies in combat now. Also fixed a couple minor bugs and added a new persuasion opportunity to Ch.4.[/p][p]Finally, changed default settings so game remains paused after ability targeting and dialogue windows. It seems like most people prefer this. If you don't like it, you can turn it off in the game settings.[/p][p]I still have a short to-do list of new dialogue and party banter that I need to cram into the game, and then I will be ready to start on Ch.6.[/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Fixed bugs with player item/ability targeting, greatly improved range check (thanks to Mean & Evil).[/p][p]-Fixed minor problem with crafting abilities when interacting with crafting stations (thanks to Mean & Evil).[/p][p]-Fixed bug where Dabi would incessantly tell you to take high ground in Lockdell Outskirts in Ch.1.[/p][p]-Auto-Pause after ability/item targeting and dialogue windows is now on by default.[/p][p]-Added another persuasion opportunity with Berindal in Ch.4.[/p][p]-Wood spears now cost 12 wealth instead of 18.[/p][p]-Fixed some tiles in Lockdell Farms in Ch.1.[/p]