Warlordocracy v3.3
[p]Improved maps and dialogue a little more. Added invisible bolt sources shooting from the windows in the Noble District in Ch.2 until you clear out the interior maps. Included some more loot, but also more baddies in the major battles of Ch.4+5.[/p][p]Added more party dialogue, including Stringer asking to play melodies at a couple of scenic locations in Ch.3 for extra points and relationship boost.[/p][p]All civilians are now neutral and give you the Murder rep when you kill them.[/p][p][/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Stringer now asks to play tunes at two scenic locations in Ch.3 for extra karma and relationship boost.[/p][p]-Replaced all references to "grapes" as testicles to "berries" (since everyone uses Meadow Berries for wine).[/p][p]-Added invisible arbalists shooting from windows in Ch.2+5 Noble District until the indoor maps are cleared.[/p][p]-Disabled all AI responses to hidden missile sources ("hidden" species), doesn't count as combat.[/p][p]-Most civilians are now neutral and you will get the Murderer faction if you kill them.[/p][p]-Added more baddies in Ch.4 and Ch.5 major battles based on which factions hate you.[/p][p]-Added a couple extra soldiers to Ch.1 finale, fixed some Ch.1 tiles.[/p][p]-Added more map tile information in world editor.[/p][p]-Dock raid in Ch.1 now doesn't happen till Day 2.[/p][p]-Fixed setting destinations out of map bounds.[/p][p]-Fixed room rental at Broken Spyglass in Ch.2.[/p][p]-Added some extra loot to Ch.4+5.[/p][p]-Improved dialogue a bit.[/p]