Warlordocracy Early v14.2
Good news, everyone! Bodies will now explode in blood if killed with enough damage. Also just lots more blood splatters in general. Other minor fixes/improvements.
Ch.3 release date had to be pushed back to May 14th, but the alpha is on Patreon: https://www.patreon.com/lcsoftware
[previewyoutube][/previewyoutube]
Complete list of changes:
-New blood splatter animations!
-New sound effects: guts (1-3), used when corpses explode with high damage.
-Most mobiles now explode with blood in death scripts if killed with 40+ damage.
-New effect objects for blood: bloodSplat (1-5), bloodSplatBig, created in damage and death scripts.
-New script boolean: "if_damage" to test for damage level in damage and die scripts.
-Expanded smoking pipe script from 5 smokable herbs to 8, now requires flint+steel.
-Improved some in-game texts, added new text (Voidstone).
-All gemcracks and hargates are now "voidstone" material.
-Fixed bug where Pitfight Door didn't exist in Ch.2.
-Hamchop now finds truffles thrice per chapter.
-Added a few more lockpicks to Ch.1+2.
Ch.3 release date had to be pushed back to May 14th, but the alpha is on Patreon: https://www.patreon.com/lcsoftware
[previewyoutube][/previewyoutube]
Complete list of changes:
-New blood splatter animations!
-New sound effects: guts (1-3), used when corpses explode with high damage.
-Most mobiles now explode with blood in death scripts if killed with 40+ damage.
-New effect objects for blood: bloodSplat (1-5), bloodSplatBig, created in damage and death scripts.
-New script boolean: "if_damage" to test for damage level in damage and die scripts.
-Expanded smoking pipe script from 5 smokable herbs to 8, now requires flint+steel.
-Improved some in-game texts, added new text (Voidstone).
-All gemcracks and hargates are now "voidstone" material.
-Fixed bug where Pitfight Door didn't exist in Ch.2.
-Hamchop now finds truffles thrice per chapter.
-Added a few more lockpicks to Ch.1+2.