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Warlordocracy Early v14.3

Fixed almost everything reported by Badger here, mostly Ch.2 bugs: https://steamcommunity.com/app/1748160/discussions/0/4353368163565543116/


The only thing I still gotta work on is the pit fighting in the basement of the Drunken Compass. There's a couple bugs with it, and I plan on expanding it after I finish Ch.3 in two weeks.


Complete list of changes:

-Removed "objMobNoInv" command (replaced with setting max load to -1).
-Party members with no inventory now automatically use food, etc. when targeted.
-Wealth and Karma no longer displayed on character screen if not a party member.
-Party member dialogue scripts now get updated immediately after being imported into Ch.2.
-Fixed bug where party wasn't transferring status effects over ID#20 when changing maps.
-Fixed bug with Tyracho's pleasure permit quest in Ch.2, skipping a dialogue scene.
-Fixed script bug where city gate wouldn't close in Ch.2 after Peace Festival.
-Fixed bug with targeting indestructable containers like metal chests.
-Fixed weird fucking bug where all ratfolk suddenly had 30 Cunning.
-Fixed script bugs with the Falling Star Inn key and door.
-Fixed a lot more typos and objectives not getting erased.
-Spotting no longer decreases movement speed.