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Warlordocracy Early v18.0


Been crunching on Chapter 4, and it's still on track to release in December.

Meanwhile, big thanks to Badger for sending me a long bug list on Chapter 3, which have now all been squashed. I haven't had time to watch his Ch.3 play-through yet, but I'm sure I'll find some more in there.

https://www.youtube.com/watch?v=AZQ8DUe_Grg

Another major improvement is that save files now have a screenshot to go with them, and chapters also have a small cover of the same size. Plus a ton of other minor improvements.





Complete list of changes:

-TONS of progress on Ch.4 maps and scripts.
-Mobile AI now automatically faces away from walls.
-Save files will now have an accompanying screenshot.
-Fixed bug when hitting ESC during prompt to name your save.
-Whirlwind ability now knocks targets back ("objKnockback" command).
-Deleted more unnecessary objects from market maps in Ch.2 (improved framerate).
-Milphio now disappears after Peace Festival in Ch.2 (also now knows Power Slash).
-Fixed bug where HUD character image wouldn't show weapon if standing in sand/shallows.
-Fixed message at Berindal's Door in Ch.3 (said you needed different Key).
-Fixed a TON of script bugs and typos in Ch.3 (thanks to Badger).
-"ObjKnockback" command no longer works on mobiles with 0 Speed.
-Using raft in Ch.3 with a sail attached no longer drains Meta.
-Fixed bug where slaves would help Izaris in combat in Ch.3.
-Fixed bug where large encyclopedia images were off-center.
-Changed ambient sounds for dock maps (wood creaks).
-Moved paddle location on Nightsteam Reef in Ch.3.
-New reps: Nordus Died (Ch.1) Robel Died (Ch.3).
-Chickens and turkeys now drop more feathers.


Also improved Steam covers for all chapters so far.