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Warlordocracy News

Warlordocracy Early v16.4

Included new auto-pause options in the main menu and journal settings, finished more gemcrack spell scripts, a couple more minor changes. Small patch this week because I've been busy with Brigand. There will be some user-made Brigand maps coming soon, and I'll cross-promo here.


Complete list of changes:

-Game message now displays when mobiles target another object to attack.
-New auto-pause options to main menu, journal settings, and INI file (moved Encyclopedia option to Documents).
-Characters now play use animation when casting spells with a gemcrack.
-New effect object, sprite, and sound effect: summon.
-Finished more gemcrack spell scripts.

Warlordocracy Early v16.3

Started working on more powerful gemcracks and magic, adding a couple new script commands for that purpose. New detect commands for spells that scan the map for certain materials or species, etc. Pretty much all spells should be finished in the next patch and I'll have more details then.

Weapons now degrade at half the speed, so you don't have to worry about repairs as often. New parameters for attack command, so now most combat abilities bypass evasion and parry. Increased accuracy with expensive bows and in extreme weather, gave more baddies natural parry (like boars).

New review from Games Ardor: https://gamesardor.net/warlordocracy-chapter-3-review/


Complete list of changes:

-Weapons now last twice as long (10% chance to degrade instead of 20% each hit).
-New script command "missile" draws missile of given sprite to current object from default object.
-New script "objDetect" script commands to show glimmers and nearby object counts of material, species, etc.
-New optional parameter for "objAttack" command (1=ignore evade, 2=ignore parry, 3=ignore both).
-Gave natural 20% Parry to many animals/monsters (boar, shark, eberan, ratfolk, etc.).
-Increased difficulty of first Patron Stories map, updated mobile and weapon stats.
-Increased aim of crossbows and composite bows by 10%.
-Decreased aim penalty slightly in extreme weather.
-Worked on new gemcrack objects (not finished).
-Fire now automatically dies on water tiles.
-Updated Manuals.

Warlordocracy Early v16.2

Completely changed up the combat system. I still have to playtest a bunch more. There is now a parry stat for every mobile and weapon, which grants resistance to melee from the the target you are currently engaged in melee with. This is because I wanted to make flanking a more important tactic.

I had to completely change the save file structure to cram in new variables, but all saves should be smoothly converted. I also have a ton of weapon stats update automatically when you load your game, which will be removed in the next patch, so save your game now to keep the new weapon stats. Axes are way the fuck more powerful now (because they are twice as slow).

Also fixed the fangworm scripts for Patron Stories (they weren't attacking). I'll upload the new version to Patreon tomorrow: https://www.patreon.com/lcsoftware


Complete list of changes:

-Added new Parry attribute for mobiles and weapons (resistance to melee damage from engaged target).
-Save files (*.war) now begin with game version and auto-convert (added new variables, slightly larger).
-Modified almost all melee weapon stats, assigned parry resistance, beefed up axe damage.
-Fixed fangworm AI script, added combat sounds (currently only used in Patron Stories).
-Rearranged character window and HUD to fit Parry attribute.
-Updated Builder's Manual and Player's Manual.
-Improved tutorial dialogue and signs.

Warlordocracy Early v16.1

Two more original tracks for Lockdell (day and night) from Sonic Kitchen! Also added some new voice sounds, fixed a few minor bugs, and added the "goto" script command and ability to set variables to in-game values (like I did with Brigand recently).

Also, new option when repairing weapons with the Smithing ability to use raw materials (iron or steel) to prevent max durability from degrading.




Complete list of changes:

-Replaced Lockdell.ogg and LockdellNight.ogg with original tracks from Sonic Kitchen!
-Fixed major bug with shock, burn, acid, and chill effects where "objEffNoParent" flag was preventing damage.
-Added new option when repairing with Smithing ability to use raw material and not decrease max durability.
-Added script command: "goto" (as well as script labels that end with a colon).
-Script variables can now be set to various in-game variables and vice versa.
-Meta now drains on attacks even when target evades or shot misses.
-New voice sounds: man15-18, woman15-18 (Mantios).
-Updated Builder's Manual.

Warlordocracy Early v16.0


Finished all the gemcrack objects and sprites (21 total), but not all the scripts yet. So far there are 6 gemcracks you can find, containing a total of 18 spells. New option in settings to swap the mouse buttons, added some new texts to Ch.3 detailing some of the magic items, plus a LOT more little fixes.

Theme music has been updated again, thanks to Sonic Kitchen.

https://www.youtube.com/watch?v=D-dI0fIupSg


Complete list of changes:

-Added all planned gemcracks (21 usable gemcracks total).
-New option in settings to swap left/right mouse buttons.
-New sound: objective.wav (when you get a new objective).
-Using the closed city gate and keep gate now examines object.
-Fixed major script bug where locked reinforced chests weren't opening.
-Fixed bug where party members got deselected after choosing target for ability, item, etc.
-Cannons now have a 20% chance to backfire and cause a blinding flash unless you have Mechanics.
-Crocodile AI script now changes selection and collision size depending on direction.
-Placed Sunburst Sword in Port Moonshade watchtower, updated Foremost Delivery text.
-Added Officer's Journal text to Ch.3, detailing all magic items found in jungle.
-Updated Shrouded Arts PDF for patrons (magic guide with spoilers).
-Updated theme music again (thanks to Sonic Kitchen).
-Updated all manuals and in-game encyclopedia.
-Dabi now has Naturalism ability from start.
-Replaced font options (10 fonts total).