1. Warlordocracy
  2. News

Warlordocracy News

Warlordocracy Early Access v2.3

Unarmed attacks now have a 20% to damage the attack by one (non-lethal). Also, you can build mech bows with the Mechanics ability, which has longer range. Fixed some other bugs.

Complete list of updates:

-Unarmed attacks now have 20% chance to damage attacker by 1 (but not lethal).
-Party members no longer auto-switch weapons when unequipped (only non-party members).
-Fixed bug where colliding with cell door in Bandit cave had the wrong open sprite.
-Fixed bug where you could get Favius's Paper without killing Ralo.
-Caravan objective gets erased when you take the caravan now.
-Added new item: Mech Fishing Rod (one extra range).
-Mechanics ability can now craft Mech Fishing Rods.

Brigand Version 10.9

Link: https://steamcommunity.com/app/652410

Complete list of fixes:

SOURCE CODE:
-Fixed character screen showing skill modifiers for other characters if player has status effects (diseased, etc.).

SCRIPTS:
-Increased Cribber Vitality in INI script, so you don't insta-kill the one on the Polyphonic with high Strength.

STORY FILES: (requires starting a new game)
-Increased Cribber Vitality in story file.
-Put antiviral pills in Polyphonic cell.
-(BATTLES) Replaced ITIC Cribber with Expert Cribber on plantation battle (trains Software up to 40).

Warlordocracy Early Access v2.2

Complete list of fixes/changes:

-Fixed fur pelt quest with Nordus.
-Fixed bug when bluffing Crimson for Hideout Key.
-Fixed cauldron sprite in object script (not "couldron").
-Better party member selection while dragging with the mouse.
-Added use scripts for the hut objects to search them (not in Ch.1).
-"ObjGive" script command now picks the new object created.
-Improved dirt edge tiles.

Warlordocracy Early Access v2.1

Balanced some stuff, added hemp crafting with Naturalism, fixed a couple minor bugs and improved some crap. Goal is to leave early access by New Years.

Complete list of changes:

-Fixed initial selection circles when party moves to a new map.
-Fixed very rare bug where party members would occasionally not change maps with the player (maybe).
-Using Naturalism at fires and couldrons no longer works in certain weather if outdoors.
-Changed Jadenbury Bridge Guard name to Milphio, added final end chapter prompt.
-Naturalism ability now allows crafting with hemp, foraging for hemp.
-Potions of Curing now cure disease as well as poison, higher value.
-Increased bonus damage with the Backstab ability.
-Window now displayed when no room in inventory.
-New items and sprites: hemp, rope (not in Ch.1).
-New objects and sprites: hut, hut2, shrubHemp, hook, hookRope, treeSavannah, lattice, vine (not in Ch.1).

Brigand Version 10.8B

A few people have complained about the font size. I started using a 3rd party plugin for the HUD font a while back (not the font in the menus or windows), to signifciantly increase the framerate. I think I made it a little too small, so now I have 3 options in the game menu for HUD font size: small, mid, large. Default is small. Mid looks good. Large kind of overlaps other words, but the option is there if you want it.

EDIT: Final Brigand update for all eternity.