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Warlordocracy News

Warlordocracy Early v19.8


Warlordocracy Chapter 4 is finished and will be on Steam very soon. Still gotta finish the party banter and romances, as well as about 3 side quests. I wanted to put it online before taking off on vacation. I'll be AFK for a few days, but everything should be finished by New Years, so maybe wait until January to start a playthrough.

Chapter 4 Steam Page:
https://store.steampowered.com/app/2498130/Warlordocracy_Ch_4/


https://www.youtube.com/watch?v=F4YrqbZ4hiE


Also tons of bug fixes, balancing tweaks, and improvements in previous chapters, all listed below.


Complete list of changes:

-Released Chapter 4 (will finish side quests by New Years).
-Fixed cannon blast animation effect, improved cannon scripts.
-Fixed some problems with ESC menu save list when loading games.
-Fixed tooltips showing for inventory window when no character is selected.
-Fixed bug where you could use Wall Torches from the north, through the wall.
-New script command "factionAll" to change faction of all objects of given name to new faction.
-Killing a Wild Cleric will now change faction of all Izari animals on map to hostile.
-Added War Tables to Pirate Hideout and Durolo's Hut in Moonshade Slums in Ch.3.
-Placed Vampire Bats on Nightsteam Reef in Ch.3, slime no longer attacks bats.
-There is now a Streetwise dialogue option with Daximo in Ch.3.
-Using inventory pets now displays a description of pet.
-Increased Ancient Relay durability from 100 to 400.
-Increased Vampire Bat melee damage from 1 to 4.
-Decreased Defensive Stance ability bonus a bit.
-Updated Player's Manual and Builder's Manual.

Warlordocracy Early v19.7B

Fixed a bug where save lists weren't showing (due to recent screenshot additions) in the ESC menu load game list, thanks to Discord user. Also fixed cannon blast animation effect, lots of progress on Ch.4 scripts.

Next patch probably won't be till Sunday, when Ch.4 will release, without all the romance and party banter yet. I wanna release it before I go on vacation in case my plane crashes over Canada or something. In which case if I am fighting cannibals I also want to be making money.

Romances and party banter, plus a couple more side quests, will be patched in over the next couple weeks after release.


Complete list of changes:

-Fixed cannon firing animation effect.
-Fixed deleting blank saves in ESC menu, fixed Steam auto-cloud.
-Lots of Ch.4 progress.

Warlordocracy Early v19.7


Removed LOS checks for artillery for now, may change later. Added a ton of new objects and items for Ch.4, including a scale that will give you a discount when shopping if it's in your inventory. Carrying an abacus and having the Streetwise ability now also give you a discount (Economics ability still gives the biggest bonus). Also fixed a couple bugs: a throwing bug where thrower would get damaged if throwing at no target, and interacting with wall torches to extinguish them. Mostly just tons of Ch.4 script progress.


Complete list of changes:

-Removed line of sight checks for artillery targeting (for now).
-Carrying an abacus or scale now gives you a small discount when shopping.
-Streetwise ability now gives a small discount when shopping (much less than Economics).
-New town objects: bannerNoble (1-3), shieldNoble (1-3), candelabra, trophy, gazeboFloor.
-New tech objects: machineBig, machineHuge, machineMassive, brewTech (1-3).
-New dungeon objects: fountainDungeon, fountainDungeonBlood.
-New item: scale (heavy but gives discount while carrying).
-Fixed bug where throwing item at nothing damaged thrower.
-Fixed torchWall collision so you can interact with it.
-Lots of Ch.4 progress.

Warlordocracy Early v19.6

Banging your party members in Ch.3 now grants them a new sprite and a stat boost, just like in real life.




Also improved some dialogue and scripts, added two new in-game texts, and increased Education requirement for reading books (3 EDU) and signs (2 EDU). I want the literacy rate in Viridia to be way lower.

https://www.youtube.com/watch?v=-Gp1kVAEFAI


Mostly working on Ch.4 scripts and maps. There will be a new demo on Patreon late tonight: https://www.patreon.com/lcsoftware.



Complete list of changes:

-Dabi's Lover and Seb's Lover reps now give companions a new outfit and stat increase.
-Shopping and training with Isda and Alaka in Ch.3 now requires reps (Student or Obonye Ally).
-Reading signs now requires 2 Education, and reading books now requires 3 Education.
-New in-game texts: Moon Pirate Code (Ch.3), Eye of Basilisk (Ch.4).
-New characters for Ch4: Kelstev, Photion, Zaroli.
-Lots of Ch.4 progress.

Warlordocracy Early v19.5


Weather aiming penalty now also decreases AI attack distance, which is still partly determined by AI baddie's Cunning skill. Nerfed Dustbiter's natural evasion -- normal ratfolk evasion plus his high Cunning made him almost impossible to hit, way too overpowered. Added a ton of new furniture objects like a smokable hookah, and a new pillow item in Ch.4 that grants you the effects of the Deep Sleeper ability if carried. Also added a new track from Sonic Kitchen, and some bug fixes.

Mostly just working on Ch.4 maps and scripts. Updated the Ch.4 overworld map again to better reflect the travelling time.





Complete list of changes:

-Weather aiming penalty now also decreases hostile AI attack distance.
-Significantly decreased Dustbiter's natural evasion (from 50% to 25%).
-New objects: bell, shadow, screen, tableLow, tableLow2, basketBig, basketBig2 chimney3, curtains3.
-New item: pillow (grants same benefits as Deep Sleeper ability when resting).
-New usable object: hookah (same as smoking pipe but not obtainable).
-New track from Sonic Kitchen: Dark Horse (finale2).
-New roof tiles for the Ugliest Pony Inn in Ch.4.
-New ambient sounds: tavern, tavern2.
-Updated Badlands overworld map.
-Lots of Ch.4 progress.