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Warlordocracy News

Warlordocracy Early v8.6

Pathfinding should be a lot better, and archers should now change to melee weapons when their targets are close. Other minor AI fixes.

Also, I erote an article on why I'm using a chapter system for Warlordocracy, which you can read on the blog: https://blancaster45.blogspot.com/2023/09/chapter-system-vs.html

Complete list of changes:

-Improved waypoint AI (doorways and invisible waypoint markers).
-Increased pathfinding avoidance max distance changed from 3 to 5.
-AI now checks two paths: diagonal movement first and diagonal movement last (greatly improving pathfinding).
-New script commands: "objMobEquipMelee" and "objMobEquipRanged" to switch to melee or ranged weapon respectively.
-AIUseItems.wsl script now switches between melee and ranged weapons.
-Gave melee weapons to most archers and hunters in Chapter 1.
-Updated Builder's Manual.

Warlordocracy Early v8.5

Added a couple new reputations in Chapter 1 that will give you a couple benefits in Chapter 2, improved the dialogue, fixed an important party AI combat bug. Also, I have a plan to improve pathfinding, which I'll try to implement in the next patch.

Meanwhile, here's a video of the vampire you can kill in the alpha version up on Patreon (not gonna be in the final version):

https://www.youtube.com/watch?v=gx8_gasgNN8&t=1

Patreon: https://www.patreon.com/lcsoftware

List of changes:

-Fixed bug where party members would auto-switch targets when attacked, even if they already had a target.
-Two new reputations in Chapter 1: Smuggler (do Brayna's quests), and Krug Slayer (kill Gug).
-Increased max encyclopedia entries from 999 to 9999 (currently over 650 entries).
-Updated Mr. Beaves tutorial text, improved some Ch.1 dialogue.

Warlordocracy Early v8.4

Been working on the central encyclopedia so that each separate object doesn't have to repeat the description in the save files. Also a great way to organize information. So far there are 426 entries (species, characters, items, etc.). Entries are now also displayed on character screen.

Two new abilities. The Analyze Character ability reveals stat screen of target character. The Leadership ability makes all party members besides the user Focused and Inspired. Also, two new status effects: Inspired, and Resist Pierce.



Complete list of changes:

-Added status effects: Inspired, Resist Pierce.
-Added abilities: Analyze Character, Leadership.
-Confused status effect now prevents characters from using abilities.
-Looms now let you craft with fabrics using the Naturalism ability (and only looms).
-Encyclopedia searches now automatically remove articles and "bottle of" prefixes to entry titles.
-New achievement script commands: "achieveTag", "achieveName", and "achieveDesc".
-Changed "steam" script command to "achieve" and added in-game achievement list.
-New objects: dungeonB3+4 (catacomb inlets), doorAncient (Hargate), sarcophagus.
-Character screen now displays encyclopedia entry and equipped item.
-Improved lots of encyclopedia entries, added main characters.
-Updated Player's and Builder's Manual.
-Fixed Pocket Sand ability script.

Warlordocracy Early v8.3

Made it so you can give items to party members using the drop command. Also fixed a MAJOR bug from back in v8.0 that fucked up party positions when travelling to new maps (thanks to Utnapishtim just now). Lots of other little fixes.

https://www.youtube.com/watch?v=xoifECbp51U

Complete list of changes:

-Dropping an item on a party member now gives it to them (tooltip now "Drop/Give").
-Inventory and character windows don't show unless you also have a character selected.
-New script command: "objMobCharScreen" to show full character screen of current mobile object.
-New script command: "storyDemo" to delete all maps after given map ID (to easily make demo versions).
-Command resets to Interact after using abilities or dropping items (so you can see the game messages).
-Fixed bug with leftover text after closing character screen, removed arrow buttons if character is not in party.
-Fixed bug where changing volume in journal settings wouldn't immediately change volume.
-Fixed major bug with "objPos" command fucking up object positions when changing maps.
-"ObjMobPlayer" script command must now be set to 0 or 1 (0 cancels player).
-Added inventory load info to character screen.
-Added dog bark sounds to AI script.
-Updated Chapter 2 Demo.

Warlordocracy Early v8.2

There is now a character info screen that lets you cycle through all the party members and see all their stats and inventory at once. Also, all object descriptions are condensed into an encyclopedia to keep save files smaller, and you can look up key words now from the journal settings. I'll improve encyclopedia interface later. You can also adjust the HUD transparency now, and lots of other little fixes.

Character Info Screen: https://www.youtube.com/watch?v=49_D0Wsf6wA

Complete list of changes:

-New complete character info screen, accessible from the journal settings menu.
-New encyclopeida feature and script so object descriptions don't repeat and inflate save file size.
-Added script commands: "encycTitle", "encycTopic", and "encycText" to edit encyclopedia entries.
-Gave bonuses to certain weapons in Throw Object and Whirlwind abilities.
-Fixed bug where weather text wouldn't appear in journal window.
-Improved INI file and included labels for each setting.
-Added settings option to adjust HUD transparency.
-Invisible AIBlock2 objects now have separate name.
-Party no longer has to be gathered to travel.
-Updated Player's Manual.