Devlog#9: Level Integration System
Hi again!
We hope that everyone has had a productive and enjoyable week, and we're excited to share our latest insights and developments with you. As always, we're committed to sharing our experiences and helping to promote knowledge-sharing within the gaming community. So without further ado, let's jump right into our latest project and discuss how we approached various challenges throughout the development process.
At the beginning of our game development process, we envisioned a collaborative effort between our art and development teams. This approach allowed the art team to take the lead in designing the entire level, by creatively integrating various environmental elements to enhance its visual appeal.
To ensure that the play area was free from obstacles, the development team provided instructions to the art team, indicating the location of the characters and puzzle elements within the level.
After the level design was completed, the art team handed it over to the development team, who were responsible for creating the gameplay scripts, character controllers, and other necessary components required to make the level playable.
However, there were times when the level contained unwanted objects that could cause conflicts with our game architecture, such as colliders and additional cameras. To address this issue, we developed an editor script that automatically removes all unwanted objects, thereby ensuring that the level meets our game's requirements.

By utilising the editor script, we can now streamline the level integration process, which previously took up to 6-7 days, to a maximum of 1-2 days. The primary benefit of this approach is that it eliminates repetitive tasks, allowing the development team to focus on creating engaging gameplay mechanics and delivering high-quality game content.
We're always eager to hear from fellow game developers and enthusiasts, so please feel free to share your thoughts and feedback with us. Thank you for joining us on this journey and follow us on our socials.
Best regards,
Playdew team
We hope that everyone has had a productive and enjoyable week, and we're excited to share our latest insights and developments with you. As always, we're committed to sharing our experiences and helping to promote knowledge-sharing within the gaming community. So without further ado, let's jump right into our latest project and discuss how we approached various challenges throughout the development process.
At the beginning of our game development process, we envisioned a collaborative effort between our art and development teams. This approach allowed the art team to take the lead in designing the entire level, by creatively integrating various environmental elements to enhance its visual appeal.
To ensure that the play area was free from obstacles, the development team provided instructions to the art team, indicating the location of the characters and puzzle elements within the level.
After the level design was completed, the art team handed it over to the development team, who were responsible for creating the gameplay scripts, character controllers, and other necessary components required to make the level playable.
However, there were times when the level contained unwanted objects that could cause conflicts with our game architecture, such as colliders and additional cameras. To address this issue, we developed an editor script that automatically removes all unwanted objects, thereby ensuring that the level meets our game's requirements.

By utilising the editor script, we can now streamline the level integration process, which previously took up to 6-7 days, to a maximum of 1-2 days. The primary benefit of this approach is that it eliminates repetitive tasks, allowing the development team to focus on creating engaging gameplay mechanics and delivering high-quality game content.
We're always eager to hear from fellow game developers and enthusiasts, so please feel free to share your thoughts and feedback with us. Thank you for joining us on this journey and follow us on our socials.
Best regards,
Playdew team