Devlog #31 - Creating Cinematics
Hi guys!
Welcome to the behind-the-scenes journey of crafting captivating video shots for our game's content. In this devlog, we invite you to delve into the intricate process of transforming ideas into visually stunning representations that capture the essence of our game. From storyboard development to meticulous modeling and texture crafting, each step plays a crucial role in shaping the immersive world we're building. Join us as we unravel the creative journey behind the scenes, showcasing the passion and dedication poured into every detail to bring our vision to life.
Here's how we brought our game shots to life.
Lockout Storyboard Development:
We started with crafting a comprehensive lockout storyboard consisting of the shots that lay the foundation for the visual narrative of the game. Concurrently, we curated relevant references to shape the architectural style guide, ensuring consistency and authenticity in our design approach.
Concept Art and 3D Blockout:
Building upon the storyboard, we translated the concepts into basic yet impactful visual representations through concept art for the three distinct blocks. This simplicity harmonized seamlessly with the game's overarching vision. Subsequently, we embarked on the process of blocking out the 3D elements, utilizing Unity as the primary platform due to its seamless integration with our workflow and the specific demands of the game.

Modeling and Texturing:
The foundational modeling phase unfolded within 3ds Max, complemented by texturing endeavors in both Photoshop and Substance. As the blockout and camera tests materialized within Unity, ensuring a visually captivating composition, we delved into detailing the modular kit. Basic models were sculpted in 3ds Max, employing techniques such as Trim Dynamic for edges and Orb brushes for surface cracks.

Low-Poly Modeling and Texture Baking:
Subsequent to the detailing phase, we transitioned to crafting low-poly models and executing texture baking using Substance. Custom smart materials were developed to enhance visual fidelity. The assembly of the modular kit seamlessly transpired within Unity, accompanied by meticulous lighting setups employing spotlights and point lights to cultivate the desired ambiance.
Cloud Aesthetics and Sky Enhancement:
Exploring various methods to capture the essence of cloud aesthetics, we experimented extensively until devising an innovative Alpha plan approach. By painting clouds onto alpha planes and implementing a custom shader for movement, we achieved dynamic and immersive cloudscapes. The speed and wave form adjustments enabled precise control over foreground and background clouds, tailored to each block's camera angle.
Visual Refinement and Color Correction:
To elevate the sky's presence, a custom cube map was meticulously painted in Photoshop, infusing the scene with atmospheric depth. Finally, leveraging Unity’s post-processing tools,we conducted comprehensive color correction, harmonizing the entire scene to deliver a cohesive and captivating visual experience.

Stay tuned for more behind-the-scenes insights, where we continue to craft moments that blur the line between reality and imagination. Until then, keep dreaming and animating!
Best regards,
Playdew team
https://store.steampowered.com/app/1752540/Lost_Twins_II/
Welcome to the behind-the-scenes journey of crafting captivating video shots for our game's content. In this devlog, we invite you to delve into the intricate process of transforming ideas into visually stunning representations that capture the essence of our game. From storyboard development to meticulous modeling and texture crafting, each step plays a crucial role in shaping the immersive world we're building. Join us as we unravel the creative journey behind the scenes, showcasing the passion and dedication poured into every detail to bring our vision to life.
Here's how we brought our game shots to life.
Lockout Storyboard Development:
We started with crafting a comprehensive lockout storyboard consisting of the shots that lay the foundation for the visual narrative of the game. Concurrently, we curated relevant references to shape the architectural style guide, ensuring consistency and authenticity in our design approach.
Concept Art and 3D Blockout:
Building upon the storyboard, we translated the concepts into basic yet impactful visual representations through concept art for the three distinct blocks. This simplicity harmonized seamlessly with the game's overarching vision. Subsequently, we embarked on the process of blocking out the 3D elements, utilizing Unity as the primary platform due to its seamless integration with our workflow and the specific demands of the game.

Modeling and Texturing:
The foundational modeling phase unfolded within 3ds Max, complemented by texturing endeavors in both Photoshop and Substance. As the blockout and camera tests materialized within Unity, ensuring a visually captivating composition, we delved into detailing the modular kit. Basic models were sculpted in 3ds Max, employing techniques such as Trim Dynamic for edges and Orb brushes for surface cracks.

Low-Poly Modeling and Texture Baking:
Subsequent to the detailing phase, we transitioned to crafting low-poly models and executing texture baking using Substance. Custom smart materials were developed to enhance visual fidelity. The assembly of the modular kit seamlessly transpired within Unity, accompanied by meticulous lighting setups employing spotlights and point lights to cultivate the desired ambiance.
Cloud Aesthetics and Sky Enhancement:
Exploring various methods to capture the essence of cloud aesthetics, we experimented extensively until devising an innovative Alpha plan approach. By painting clouds onto alpha planes and implementing a custom shader for movement, we achieved dynamic and immersive cloudscapes. The speed and wave form adjustments enabled precise control over foreground and background clouds, tailored to each block's camera angle.
Visual Refinement and Color Correction:
To elevate the sky's presence, a custom cube map was meticulously painted in Photoshop, infusing the scene with atmospheric depth. Finally, leveraging Unity’s post-processing tools,we conducted comprehensive color correction, harmonizing the entire scene to deliver a cohesive and captivating visual experience.

Stay tuned for more behind-the-scenes insights, where we continue to craft moments that blur the line between reality and imagination. Until then, keep dreaming and animating!
Best regards,
Playdew team
https://store.steampowered.com/app/1752540/Lost_Twins_II/