Sentinel Dev Log
Hey, Oracles!
We’ve been a little quiet recently! And while that generally means we’re taking our time with development, I did want to take a minute to share some cool details about Astrea with you here and now! So, without further ado, let’s talk a little about every Oracle’s favorite robot companions, shall we?
Sentinels are good little buddies you can buy at the sentinel shop and after defeating bosses! Each unique sentinel has their own unique die which you roll every turn. You can only have two sentinels active at the same time so picking the sentinels that fit your strategy is a must! Sentinels can take corruption damage and if they lose all their health, they are destroyed, causing you to lose access to their die until the next battle. You can also upgrade the sentinel which will increase the sentinels health and improve the die the sentinels roll!
But let’s get down to some specifics, shall we? The die faces in the images below will be from level 1 sentinels, so the dice can be upgraded and be even stronger! I’ll take you on a deep dive on some of the sentinels that can get a sense for the power and utility that sentinels offer.
[h3]Armillary Sphere[/h3]

Armillary Sphere is the ultimate reroll Sentinel. All the faces of the die have a reroll symbol where you get a do over on either one or two dice in your hand. This is really great for making your dice more consistent and rerolling dice with unwanted die faces. Knowing that you’ll always have access to a reroll means you’ll be able to feel safer picking some of the riskier dice, since if they come up with harmful outcomes, you can try another roll.
You can also use the rerolls on your enemy’s dice to give them a less powerful action for their turn.
[h3]Adapted Courier[/h3]

Adapted Courier allow you to choose a dice to draw from the discard pile! Something fun with Adapted Courier you can do is play the same die twice in the same turn. You can play a die use the adapted courier to bring that die back to your hand to play again. This sentinel can search out that much needed die to really pop off and hold your build together!
[h3]Astrolabe[/h3]

Astrolabe is a sentinel that allows you to turn bad rolls into purifying damage to an enemy. If you roll the correct face, then you can discard a die to deal purifying damage to a random enemy. This sentinel is a very safe sentinel to pick as the other faces are all purify.
[h3]Colossus Hand[/h3]

Colossus Hand is a die with 2 corruption faces and 4 purify faces. Each corruption and purify face can be a random 1 to 6 in power and will change every time you draw the die. So the best you can roll is 6 purify and the worse you can roll is 6 corruption.
This is a great die to have in the early game and allow you to deal loads of purification or to soak some corruption to activate your virtues.
[h3]Unknown Device[/h3]

If you thought Colossus Hand was random, you haven’t seen Unknown Device! Each of the faces has a chance to be any die that is available to you with a 25% chance of becoming an epic die. If this die becomes an epic die, it has the chance to unleash havoc on your enemies!
Also, at the start of each turn this sentinel will do 1 purify to all targets thanks to the passive discharge ability it comes with.
There are many more sentinels in Astrea that I could dive into. If you would like me to dive into more sentinels then let me know!
Here are a couple more sentinel designs from the Astrea Twitter!
https://twitter.com/PlayAstrea/status/1599172397734952961
https://twitter.com/PlayAstrea/status/1596669909324423169
-Riv Otter
We’ve been a little quiet recently! And while that generally means we’re taking our time with development, I did want to take a minute to share some cool details about Astrea with you here and now! So, without further ado, let’s talk a little about every Oracle’s favorite robot companions, shall we?
Sentinels are good little buddies you can buy at the sentinel shop and after defeating bosses! Each unique sentinel has their own unique die which you roll every turn. You can only have two sentinels active at the same time so picking the sentinels that fit your strategy is a must! Sentinels can take corruption damage and if they lose all their health, they are destroyed, causing you to lose access to their die until the next battle. You can also upgrade the sentinel which will increase the sentinels health and improve the die the sentinels roll!
But let’s get down to some specifics, shall we? The die faces in the images below will be from level 1 sentinels, so the dice can be upgraded and be even stronger! I’ll take you on a deep dive on some of the sentinels that can get a sense for the power and utility that sentinels offer.
[h3]Armillary Sphere[/h3]

Armillary Sphere is the ultimate reroll Sentinel. All the faces of the die have a reroll symbol where you get a do over on either one or two dice in your hand. This is really great for making your dice more consistent and rerolling dice with unwanted die faces. Knowing that you’ll always have access to a reroll means you’ll be able to feel safer picking some of the riskier dice, since if they come up with harmful outcomes, you can try another roll.
You can also use the rerolls on your enemy’s dice to give them a less powerful action for their turn.
[h3]Adapted Courier[/h3]

Adapted Courier allow you to choose a dice to draw from the discard pile! Something fun with Adapted Courier you can do is play the same die twice in the same turn. You can play a die use the adapted courier to bring that die back to your hand to play again. This sentinel can search out that much needed die to really pop off and hold your build together!
[h3]Astrolabe[/h3]

Astrolabe is a sentinel that allows you to turn bad rolls into purifying damage to an enemy. If you roll the correct face, then you can discard a die to deal purifying damage to a random enemy. This sentinel is a very safe sentinel to pick as the other faces are all purify.
[h3]Colossus Hand[/h3]

Colossus Hand is a die with 2 corruption faces and 4 purify faces. Each corruption and purify face can be a random 1 to 6 in power and will change every time you draw the die. So the best you can roll is 6 purify and the worse you can roll is 6 corruption.
This is a great die to have in the early game and allow you to deal loads of purification or to soak some corruption to activate your virtues.
[h3]Unknown Device[/h3]

If you thought Colossus Hand was random, you haven’t seen Unknown Device! Each of the faces has a chance to be any die that is available to you with a 25% chance of becoming an epic die. If this die becomes an epic die, it has the chance to unleash havoc on your enemies!
Also, at the start of each turn this sentinel will do 1 purify to all targets thanks to the passive discharge ability it comes with.
There are many more sentinels in Astrea that I could dive into. If you would like me to dive into more sentinels then let me know!
Here are a couple more sentinel designs from the Astrea Twitter!
https://twitter.com/PlayAstrea/status/1599172397734952961
https://twitter.com/PlayAstrea/status/1596669909324423169
-Riv Otter