Hotfix 26 - v0.6.13.154
[h2]New Features[/h2]
[h2]Improvements[/h2]
[h2]Bug Fixes[/h2]
- Component unlocks are now shown on the jump map, so you no longer need to board a corvette to discover new components.
- Corvettes no longer provide new components. You can now only find broken components there. This is a temporary fix until the next major update.
[h2]Improvements[/h2]
- Buddybot can now pick up and use existing ammo packs.
- Artifact rarity color is now displayed in their info box subheader.
- Fires not on the ship now count towards extinguish fires venture progress.
- Radioactive broken components now count towards venture progress.
- Meteor storm duration reduced from 80 to 40 seconds.
- Solar flares no longer spawn fires inside the ship while the ship is in cover.
- Improved VFX and shader warmup times on subsequent boots. (DX12)
- Key rebind saving is now deferred until the settings menu is closed, improving responsiveness.
[h2]Bug Fixes[/h2]
- Fixed an issue where the heat cleared popup would not appear for clients.
- Fixed restrictions and interruptions for melee ability when using jetpack, reload, and ADS.
- Fixed crowbar and heat blade shadow mesh not appearing in third person.
- Fixed a hard crash caused by the outline system interfering with shadow culling.
- Fixed stale saved input overrides that could cause input and UI to stop working, with all UI keys displaying as
'A'.
- Fixed scenario countdown and event boxes getting stuck on screen when performing a jump.
- Fixed loot incorrectly spawning in tutorial, lobby, and materia clouds.
- Fixed taser drone not able to target players issues.
- Fixed an issue where new component unlocks were not working correctly.
- Fixed a settings save that could cause stalls for some users.