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Substance 3D Sampler 2022 News

Substance 3D Sampler Hotfix 3.4.1 is now available!

We released a small hotfix update for 3D Sampler!

3.4.1 Arancini
(Released: October 6, 2022)


Added:

[Onboarding] New "Welcome" and "What's New" screens
[Onboarding] Updated Home screen UI
[Onboarding] New Learn content in the Home screen
[Scripting] Log an error in the Log panel when a method is not recognized
[Scripting] New ssa.helpers module to enable printing to the Log panel
[Application] Support for the new side-by-side buttons widget from Substance 3D Designer


Fixed:

[Export] Crash when exporting a .sbsar file referencing a missing image
[Export] Crash when exporting an asset referencing a corrupted image file
[Export] Exporting a .sbsar file with an Embroidery layer results in a gray material
[Export] Exporting a material to a .sbs/sbsar file can generate a fully transparent material
[Export] Normal Format parameter is not exposed correctly in .sbs/.sbsar files
[Export] Sbs/sbsar export of a layer stack referencing a .svg file is broken
[Export] Transform layer is not exported properly / Updated Enscape - Revit export preset
[Exposed Parameters] Crash when deleting a layer containing an exposed parameter
[Exposed Parameters] Updating an outdated layer in the layer stack can lead to a corrupted list of exposed parameters
[Exposed Parameters] Parameters that should not be exported are exported anyway
[Exposed Parameters] Removing a blend filter when deleting a layer does not unexpose its parameters
[Exposed Parameters] Text parameters break .sbs/.sbsar exports
[Layers] Crash when dropping a layer stack in another layer stack
[Layers] Crash when failing to load a filter
[Layers] Cannot reload the previous image when resetting the Image field
[Layers] Cannot undo/redo transform tool changes
[Layers] Clone Stamp layer is stuck after clicking "Reset all settings"
[Layers] Using any of the reset buttons prevents from drawing in the Image field
[Layers] The Reset button does not clear the drawing mask in the Image field
[Layers] The Reset button in the Image field does nothing if the user has painted something
[Layers] Rendering cache does not work when using the Brush tool
[Layers] Deleted layer can still show up in the Properties panel
[Layers] Layer computation can stall when switching between project assets
[Project] Sometimes Sampler is unable to open a project from disk
[2D View] The 2D view always defaults back to Material Output


Known Issues:

[Color Picker] Picking a color on a second monitor with a different resolution may not work
[Content] Shape light widget is not working in spherical projection mode
[Interoperability] Material with displacement sent to Stager will lose displacement controls

Substance 3D Sampler 3.4.0 is now available!

Substance 3D Sampler 3.4.0 introduces a series of new features designed to boost speed and quality in 3D workflows.


Release date: 6 September, 2022

Major features


[h2]Exposed Parameters[/h2]
Modify parametric materials within any software that supports SBSAR files, such as CLO, UE5, Blender, Photoshop, and Illustrator, among others.
This is now possible thanks to Sampler’s new ability to expose asset parameters, allowing you to speed iterations and get rid of goings and comings between Sampler and others softwares.

[h2]Python Authoring[/h2]
You can now create plugins and scripts, this gives you the ability to customize your interface, making it easy to integrate Sampler into your pipeline, and to set up your workflow overall, in any way you wish.
This could allow you, for instance, to create a script allowing you to automate repetitive tasks as exporting multiple materials in one click.
Discover how to create your first plugin or script here.

[h2]CLO Physical Properties[/h2]
You can now create textiles which behave realistically with physics simulations. This is achieved by inputting physical properties of the fabric, such as Bending, Shear, and Friction.
With this update, the SBSAR will contain the physics information in it's metadata, which are used by CLO to ensure that the material react realistically.

[h2]Image to Material (AI Powered)[/h2]
Image to Material (AI Powered) is now available on MacOS and runs natively on Apple Silicon devices.

Release Notes

3.4.0 Arancini
(Release date: 6 September, 2022)

Added:

[Exposed Parameters] New Exposed Parameters panel
[Exposed Parameters] New button on parameters hover to expose and unexpose parameters from Properties panel
[Exposed Parameters] New right-click context menu on parameters to expose and unexpose parameters from Properties panel
[Exposed Parameters] Exposed parameters are listed in the Exposed Parameters panel
[Exposed Parameters] Color dots and color discs are added in several places to easily identify exposed parameters
[Exposed Parameters] Parameter labels can be edited in the Exposed Parameters panel
[Exposed Parameters] Display a warning for non-exportable parameters
[Exposed Parameters] Display warning if moving a layer with exposed blend parameters somewhere where they become hidden
[Exposed Parameters] Exposed parameters are exported in SBS and SBSAR formats
[Metadata] Support Custom Metadata templates
[Metadata] New CLO Physical properties metadata template
[Metadata] Add icons on hover to add/remove custom metadata
[Python API] New Python API
[Python API] API for Asset authoring
[Python API] API for Layers management
[Python API] API for Parameters management
[Python API] API for Project management
[Python API] A plugin can be enabled and disabled
[Python API] Python API documentation accessible in the Help menu
[Scripting] New Plugins and Scripts section in the Preferences popup
[Scripting] Create and import plugins to customize Sampler interface with your own panels
[Scripting] Plugins become part of the Sampler interface and can be docked and moved around like standard Sampler panels
[Scripting] Dedicated button bar for the plugins on the Sampler right toolbar
[Scripting] Create and import scripts to perform a list of given tasks
[Scripting] Launch Python scripts via Scripts menu
[Scripting] Plugins and Scripts can be deleted, re-ordered, and reloaded from the Preferences window
[Scripting] Added --run-script command line parameters
[Logs] New Logs panel
[Logs] Enable Logs panel from the Preferences window
[Logs] New action bar to clear, copy/paste, export logs
[Properties] New button on parameters hover to reset parameter value
[Properties] New right-click context menu on parameters to reset parameter value
[Content] Image to Material (AI Powered) now works on MacOS
[Engine] Update Substance engine to v8.6.0

Fixed:

[Application] Application could crash at exit when a thumbnail generation was in progress
[Application] Application might crash when using 'Save as' at exit
[Application] Application might hang during shutdown on MacOS
[Application] Saving with the color dialog open doesn't save its changes
[Export] Usage naming convention is not correct when exporting
[Layers] Dropping a material on top of a filter could crash
[Layers] Updating an outdated layer stack could update unrelated layer stacks
[Metadata] Empty fields are exported
[Metadata] When there is only one metadata item, the UI lets you try to reorder it
[Project] Compute never ends after duplicating a material
[Project] Project asset is duplicated after initial project save
[Project] Unnecessary computations when switching asset
[Rendering] Some layer stacks do not render properly after deleting a layer
[Security] Fix CVE-2015-20107
[UI] 2D Outputs can be blurry depending on the window size
[UI] Asset preview can stay opened on top when application loses focus
[UI] Splash screen rounded corners have a square opaque background

Known issues:

[Color Picker] Picking a color on a second monitor with a different resolution may not work
[Content] Shape light widget is not working in spherical projection mode
[Interoperability] Material with displacement sent to Stager will lose displacement controls

Substance 3D Sampler 3.3.2

We released a small hotfix update for 3D Sampler.

Version 3
3.3.2 Zucchini
(Released: June 28, 2022)

Fixed:

[Application] Fix potential crash when opening a project
[Export] Restarting Sampler breaks imported custom export presets list
[Interoperability] Fix crash when a material sent from Designer is deleted and then re-sent from Designer
[Project] Impossible to delete the last material or environment light if it's the last asset in the project
[Project] Right-click on an environment light makes the "unsaved modifications" asterisk appear
Known Issues:

[Color Picker] Picking a color on a second monitor with a different resolution may not work
[Content] Shape light widget is not working in spherical projection mode
[Interoperability] Material with displacement sent to Stager will lose displacement controls

Substance 3D Sampler Hotfix 3.3.1 is now available!

We released a small hotfix update for Sampler.

3.3.1 Zucchini
(Released: June 07, 2022)
Added:
[Application] Native Apple silicon (M1) support
[UI] New shortcut, "C" key, to cycle through channels in the 2D view
[Tools] Numerical field to edit grayscale color value in Brush Toolbar


Fixed:
[Tools] Using the Brush tool on Windows with a fractional UI scale (150%) offsets the strokes
[Performance] Improve memory consumption
[Physical Size] Physical size information can be missing when enabling the feature
[UI] Mouse scrolling sometimes does not work as expected when pressing the Alt key
[Application] Application may crash when opening a saved project
[Application] Crash when drag and dropping several images and using Texture Import in the Material Creation Template window
[Application] Potential crash when saving a project containing a custom filter
[Application] Sometimes the Control key state is lost when switching application
[Assets] Crash when renaming a local folder


Known Issues:
[Color Picker] Picking a color on a second monitor with a different resolution may not work
[Content] Shape light widget is not working in spherical projection mode
[Interoperability] Material with displacement sent to Stager will lose displacement controls

Substance 3D Sampler 3.3.0


A new major version of 3D Sampler is now available. Substance 3D Sampler 3.3.0 introduces a series of new tools, content, and features to more easily create and edit materials and environment lights.

The Main Highltights:

  • Content Aware Fill
  • Image to Material (AI Powered) Improved
  • IBL Authoring
  • New Brushtool

and more...


See the full details here:
https://substance3d.adobe.com/documentation/sadoc/version-3-3-225972571.html


3.3.0 Zucchini
(Released 17 May, 2022)
Added:
[Content] New Content-Aware Fill filter (Windows and Mac)
[Content] Content-Aware Fill is working on images, PBR materials, and environment lights
[Content] Add "Preserve Tiling" parameter to Image to Material (AI Powered)
[Content] The Perspective Transform filter can display a grid between its four points
[Interoperability] Send materials to Adobe Substance 3D Stager
[Tools] Center the transformation by pressing Ctrl when resizing Transform or Crop tool
[Tools] Lock the ratio to square by pressing Shift when resizing Transform or Crop tool
[Tools] Clone stamp cursor offers a preview of what will be stamped
[Tools] Preview original content in the the Eraser cursor when using Clone stamp
[Tools] Ctrl+Click creates a new stamp in the Clone Stamp layer
[Tools] Successive clone stamps are now grouped within a single layer
[Tools] Brush Toolbar UI Revamp
[Tools] The Brush Toolbar position is persistent during a session
[Tools] New brush tiling options by axis
[Tools] Hide/display the overlay over the 2D view when painting
[Tools] New shortcut, "X" key, to toggle between Brush and Eraser
[Tools] New shortcut, "[" "]" to change the Brush size
[Tools] New shortcut, "E" key, to toggle the Eraser
[2D View] New Spherical Projection mode when creating environment light
[2D View] Brush tool is supported with the spherical projection mode
[2D View] Position tool is supported with the spherical projection mode
[2D View] Undo/redo is supported with the spherical projection mode
[2D View] In Spherical Projection, set the default position to look at the center of the environment
[2D View] New exposure control
[UI] In the Properties panel, the Image tweak displays the source of the content (Image or from a layer)
[UI] Improved the layer/material outputs dropdown background
[UI] New position of the resolution information in the 2D View
[UI] New tooltip with 3D view navigation controls shortcuts
[UI] New tooltip with brush controls
[UI] New tooltip with projection navigation controls shortcuts
[Compound Filters] Compound filters handle variations to work on images, PBR materials, and environment lights
[Compound Filters] Tweaks order matches the nodes list order in the compound filter
[Compound Filters] Tweaks of different nodes with the same group will be merged in one single group in the Properties panel
[Application] Have dedicated viewer settings per asset type


Fixed:
[Application] Application may crash when switching to 2D view
[Application] Fix a possible deadlock or crash when exporting multiple times
[Application] Make default values for channels consistent with Substance 3D Designer
[Application] Loading a project doesn't trigger the material recompute
[Application] Updated the URL to texture import documentation
[Content] When using a compound filter, it asks to be updated when it shouldn't, on reload
[Content] Details in height map disappear when using Opacity Blend
[UI] In the Color Dialog, it is possible to get out of range using the slider's text fields
[UI] Usage list has a useless vertical scrollbar


Known Issues:
[Color Picker] Picking a color on a second monitor with a different resolution may not work
[Content] Shape light widget is not working in spherical projection mode
[Interoperability] Material with displacement sent to Stager will lose displacement controls


Enjoy this new version and we’re here to answer your questions.

The Sampler team