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  3. PixelOver 0.17.1 RC 2 - Bone System Improvements

PixelOver 0.17.1 RC 2 - Bone System Improvements

Hello! Here is a second release candidate version with improvements to the bones system and mesh deformation.

Please note that pre-release versions may be unstable.


[h3]How to access pre-release versions[/h3]



[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]

[h3]Changes[/h3]




(RC1 -> RC2) Rewrote bones auto-weight. Improved weight map computation and bone area influence. Separated polygons now prioritize bones in their area.

Before:



After:







Improved rest/pose system with a toggle mode to allow changing the rest or pose transform via the interface.






Multi-selection is now allowed for bone weights.






Improved display for selected bones and weight points.




[h3]Bug fixes[/h3]



Bug

Reference



(RC1 -> RC2) Fixed drawn image disappearing when scaling.




(RC1 -> RC2) Fixed multi-key selection between tracks and optimized track selection.




(RC1 -> RC2) Fixed missing images from MTL.




(RC1 -> RC2) Re-added the lost ability to move bones with arrow keys.




(RC1 -> RC2) Fixed drawing selection synchronization.

(Not Reported)



(RC1 -> RC2) Fixed incorrect transform with the GUI bone tool in rest mode.

(Not Reported)



Fixed loaded animation tracks with incorrect interpolation.




Fixed disappearing image when using the back option on depth displacement.




Fixed line display when using tiled mode.




Fixed incorrect pixel/meter scale in sub-3D layers.




Fixed denoise usage on a layer with a sub-3D layer.




Fixed crash and synchronization issues when using multi-selection.

(Not Reported)







If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!