PixelOver 0.18.1 alpha 1 - Animation Improvements
Hello! This is the first alpha release featuring major animation improvements.
This update introduces the new global Rest/Pose mode, a huge change in how PixelOver handles animations.
With this system, animations remain fully isolated from each other.
Please note that pre-release versions may be unstable.
[h3]How to access pre-release versions[/h3]
[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]Changes[/h3]
Rest/Pose is now a global system for all objects.
- Changes in Rest Pose set the default value for all animations.
- Changes in Pose Mode affect only the selected animation.

Added a parameter for drawing tools to keep the object on top while drawing.
Added copy/paste support for shaders.
Improved animation track synchronization with object selection.
Improved the Add Track dialog with a tab system (particle properties are now separated from other properties).
Added an option in settings to choose the default pixel-scaling algorithm.
Added Escape key shortcut to deselect all tracks and keys.
[h3]Bug fixes[/h3]
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!
This update introduces the new global Rest/Pose mode, a huge change in how PixelOver handles animations.
With this system, animations remain fully isolated from each other.
Please note that pre-release versions may be unstable.
[h3]How to access pre-release versions[/h3]
[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]Changes[/h3]
Rest/Pose is now a global system for all objects.
- Changes in Rest Pose set the default value for all animations.
- Changes in Pose Mode affect only the selected animation.

Added a parameter for drawing tools to keep the object on top while drawing.
Added copy/paste support for shaders.
Improved animation track synchronization with object selection.
Improved the Add Track dialog with a tab system (particle properties are now separated from other properties).
Added an option in settings to choose the default pixel-scaling algorithm.
Added Escape key shortcut to deselect all tracks and keys.
[h3]Bug fixes[/h3]
Issue
Reference
Fixed incorrect drawing cursor position when an object has a custom offset.
(Not reported)
Fixed crashes when using multi-select.
(Not reported)
Fixed inputs sometimes appearing in the wrong order.
(Not reported)
Fixed tree losing selection on items.
(Not reported)
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!