PixelOver 0.17.1 - Bone System Improvements
Hello! Here is the stable version with improvements to the bones system and mesh deformation.
[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]Changes[/h3]
(RC2 to Stable) Added a smooth tool for polygon deformation mode.

(RC1 to RC2) Rewrote bones auto-weight. Improved weight map computation and bone area influence. Separated polygons now prioritize bones in their area.
Before:

After:

Improved rest/pose system with a toggle mode to allow changing the rest or pose transform via the interface.

Multi-selection is now allowed for bone weights.

Improved display for selected bones and weight points.
[h3]Bug fixes[/h3]
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!
[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]Changes[/h3]
(RC2 to Stable) Added a smooth tool for polygon deformation mode.

(RC1 to RC2) Rewrote bones auto-weight. Improved weight map computation and bone area influence. Separated polygons now prioritize bones in their area.
Before:

After:

Improved rest/pose system with a toggle mode to allow changing the rest or pose transform via the interface.

Multi-selection is now allowed for bone weights.

Improved display for selected bones and weight points.
[h3]Bug fixes[/h3]
Bug
Reference
(RC2 to Stable) Fixed an issue when a point is close to the bone (weight was incorrectly computed).
(Not Reported)
(RC2 to Stable) Fixed the Mesh GUI not refreshing properly when resizing the panels.
(Not Reported)
(RC2 to Stable) Fixed an issue where some frames could be skipped during export because the process moved to the next frame before computation was complete.
(Reported by DM)
(RC2 to Stable) Input attributes are now correctly synchronized between the object panel and the animation panel.
(RC2 to Stable) Fixed a crash when copying a selection in drawing mode.
(Not Reported)
(RC2 to Stable) Fixed 3D particle refresh issues (especially for images).
(Not Reported)
(RC2 to Stable) Fixed a crash related to gradients.
(Not Reported)
(RC2 to Stable) Fixed incorrect color brightness multiplication when using denoising on transparent colors.
(Not Reported)
(RC1 to RC2) Fixed drawing selection synchronization.
(Not Reported)
(RC1 to RC2) Fixed incorrect transform with the GUI bone tool in rest mode.
(Not Reported)
Fixed crash and synchronization issues when using multi-selection.
(Not Reported)
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!