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  3. PixelOver 0.18.1 alpha 2 - Animation Improvements

PixelOver 0.18.1 alpha 2 - Animation Improvements

Hello! This is the second alpha release featuring major animation improvements.
This update improves animation management with a new tree system and the ability to organize animations into folders.


Please note that pre-release versions may be unstable.


[h3]How to access pre-release versions[/h3]


[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]

[h3]Changes[/h3]




(Alpha 1 → Alpha 2) Improved animation management.

- Added a new tree system and the ability to organize animations into folders.

- Animations are now managed as objects, reducing the number of displayed properties in the animation panel.

- Improved undo/redo support for keys and tracks properties.






(Alpha 1 → Alpha 2) Updated to Godot Engine version 4.5.




Rest/Pose is now a global system for all objects.

- Changes in Rest Pose set the default value for all animations.

- Changes in Pose Mode affect only the selected animation.






Added a parameter for drawing tools to keep the object on top while drawing.




Added copy/paste support for shaders.




Improved animation track synchronization with object selection.




Improved the Add Track dialog with a tab system (particle properties are now separated from other properties).




Added an option in settings to choose the default pixel-scaling algorithm.




Added Escape key shortcut to deselect all tracks and keys.




[h3]Bug fixes[/h3]



Issue

Reference



(Alpha 1 → Alpha 2) Fixed a crash when removing an invalid bone from a mesh.




(Alpha 1 → Alpha 2) Prevented the recovery files dialog from appearing when the previous session did not crash.




(Alpha 1 → Alpha 2) Fixed an empty main view issue in compatibility mode.




Fixed an issue with incorrectly exporting empty JSON files.




Fixed incorrect drawing cursor position when an object has a custom offset.

(Not reported)



Fixed crashes when using multi-select.

(Not reported)



Fixed inputs sometimes appearing in the wrong order.

(Not reported)



Fixed tree losing selection on items.

(Not reported)




[p]If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you![/p]