PixelOver 0.10.1 Huge performance improvement
Hello, this update improves the whole software performance, memory used and stability.
As a lot of the architecture has been rewritten some regressions can be excepted.
So this update is marked as unstable and the last update is still available, the time to fix potential regressions.
If you see any issue don't hesitate to report on discord, that's faster for small regressions.
[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]Changes[/h3]
The whole architecture has been rewritten. Load faster, don't crash anymore on big projects, use less memory.
Here an example with the 3 same projects opened.
On the 0.10 version

On the 0.10.1 version

So yes, more than 100MB of memory saved for the same projects.
Added Shape size input. It may be useful to redefine the default size.
Display a message when the software doesn't have the permissions on the exporting path.
[h3]Bug fixes[/h3]
[h2]New Roadmap[/h2]
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ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !
As a lot of the architecture has been rewritten some regressions can be excepted.
So this update is marked as unstable and the last update is still available, the time to fix potential regressions.
If you see any issue don't hesitate to report on discord, that's faster for small regressions.
[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]Changes[/h3]
The whole architecture has been rewritten. Load faster, don't crash anymore on big projects, use less memory.
Here an example with the 3 same projects opened.
On the 0.10 version

On the 0.10.1 version

So yes, more than 100MB of memory saved for the same projects.
Added Shape size input. It may be useful to redefine the default size.
Display a message when the software doesn't have the permissions on the exporting path.
[h3]Bug fixes[/h3]
Bug
Ref
Dithering preview didn't refresh well with undo/redo.
[h2]New Roadmap[/h2]
Animation
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Import rigged 3D models with animations.
Inverse kinematics.
Bone mesh deformation.
Ability to save and load animation.
Tools and objects
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Gradient with easing function.
Particles and fluids.
Lights.
Pixelation
More pixel-art oriented resampler.
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Polish line and internal edges.
Importation & Export
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Import 3D formats GLTF (FBX and DAE soon).
Import 2D formats Aseprite, PSD.
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Export separated layers.
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Export different views as normal and depth.
Application
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Theme customization.
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Internationalization.
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Keybindings.
Lighter project type. To batch pixelates files without any transformation.
ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !