PixelOver 0.12.2 3D Lights
Hello, this update is adding 3D lights, more 3D shapes customization and improved ergonomics.
Next main feature will normally be the particles system.
Also here a small game with the sprites generated with PixelOver.
Le renne déneige by Deakcor
Example of the spike ball made only with shapes and mask for the shine effect :

[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]New features[/h3]
Added 3D Lights (point, spot and directional).

[h3]Changes[/h3]
Added more 3D shapes parameters to be able to create cone for example.

Improved export dialog by separating folder, filename and extension from path and added advanced filename parameters.
Animation frames now start from 1 instead of 0.
Added reset inputs button on collapses.
Added delete button on 2D polygon and clear button on point bones weight dialog.
Improved visibility and selectability buttons so it is more visible when one is disabled.
Added Korean translation (Thank you tikka(현준)), and added translators in the credit (about/translators).
It's now possible to double click on the scene tree to rename an object.
[h3]Bug fixes[/h3]
Not reported
Not reported
Not reported
Not reported
Not reported
Not reported
[h2]New Roadmap[/h2]
ːsteamthumbsupː
ːsteamthumbsupː
ːsteamthumbsupː
ːsteamthumbsupː
ːsteamthisː
ːsteamthumbsupː
ːsteamthumbsupː
ːsteamthumbsupː
ːsteamthumbsupː
ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !
Next main feature will normally be the particles system.
Also here a small game with the sprites generated with PixelOver.
Le renne déneige by Deakcor
Example of the spike ball made only with shapes and mask for the shine effect :

[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]New features[/h3]
Added 3D Lights (point, spot and directional).

[h3]Changes[/h3]
Added more 3D shapes parameters to be able to create cone for example.

Improved export dialog by separating folder, filename and extension from path and added advanced filename parameters.
Animation frames now start from 1 instead of 0.
Added reset inputs button on collapses.
Added delete button on 2D polygon and clear button on point bones weight dialog.
Improved visibility and selectability buttons so it is more visible when one is disabled.
Added Korean translation (Thank you tikka(현준)), and added translators in the credit (about/translators).
It's now possible to double click on the scene tree to rename an object.
[h3]Bug fixes[/h3]
Bug
Ref
Fixed view update when creating a new 3D layer.
Not reported
Fixed shader applied with default values (default values are now well applied).
Not reported
Fixed 3D scene box size when there are lights in it.
Not reported
Fixed open file dialog.
Not reported
Fixed crash when generating polygon.
Not reported
Fixed unactualized recent/favorite paths.
Not reported
[h2]New Roadmap[/h2]
Animation
ːsteamthumbsupː
Import rigged 3D models with animations.
ːsteamthumbsupː
Inverse kinematics.
ːsteamthumbsupː
Bone mesh deformation.
Ability to save and load animation.
Tools and objects
ːsteamthumbsupː
Gradient with easing function.
Particles and fluids.
ːsteamthisː
Lights.
Pixelation
More pixel-art oriented resampler.
ːsteamthumbsupː
Polish line and internal edges.
Importation & Export
ːsteamthumbsupː
Import 3D formats GLTF (FBX and DAE soon).
Import 2D formats Aseprite, PSD.
ːsteamthumbsupː
Export separated layers.
ːsteamthumbsupː
Export different views as normal and depth.
Application
ːsteamthumbsupː
Theme customization.
ːsteamthumbsupː
Internationalization.
ːsteamthumbsupː
Keybindings.
Lighter project type. To batch pixelates files without any transformation.
ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !