PixelOver 0.12 PRE-RELEASE Mesh deformation
Hello, here a pre-release for the mesh deformation update in way to let you try the new features and to share some bug fixes. Almost all the features are implemented except bones attachment.
[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]New features[/h3]
Mesh deformation for sprite and animated sprites.
- Automatic shape generation with settings.
- Deformation points with key animation.
- Bones attachment with weight (soon).

Native file dialog. Added a setting (Interface/Dialog/File dialog) to use the OS file dialog (on by default).

[h3]Changes[/h3]
Improved PixelOver project file structure to compress resources (now it's native resources size) and also prevent saving crashes.
Added the choice of the targeted version for save as old version.
Exporting a resource is now executed in parallel to prevent freeze and crash.
[h3]Bug fixes[/h3]
Not reported
Not reported
[h2]New Roadmap[/h2]
ːsteamthumbsupː
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ːsteamthisː (almost)
ːsteamthumbsupː
ːsteamthumbsupː
ːsteamthumbsupː
ːsteamthumbsupː
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ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !
[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]
[h3]New features[/h3]
Mesh deformation for sprite and animated sprites.
- Automatic shape generation with settings.
- Deformation points with key animation.
- Bones attachment with weight (soon).


Native file dialog. Added a setting (Interface/Dialog/File dialog) to use the OS file dialog (on by default).

[h3]Changes[/h3]
Improved PixelOver project file structure to compress resources (now it's native resources size) and also prevent saving crashes.
Added the choice of the targeted version for save as old version.
Exporting a resource is now executed in parallel to prevent freeze and crash.
[h3]Bug fixes[/h3]
Bug
Ref
Fixed sub-resource image preview in input (affecting image frames and dithering patterns).
Not reported
Fixed 3D scene image preview in input.
Not reported
Fixed animation track step for children objects (now step is computed from the current/previous key).
[h2]New Roadmap[/h2]
Animation
ːsteamthumbsupː
Import rigged 3D models with animations.
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Inverse kinematics.
ːsteamthisː (almost)
Bone mesh deformation.
Ability to save and load animation.
Tools and objects
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Gradient with easing function.
Particles and fluids.
Lights.
Pixelation
More pixel-art oriented resampler.
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Polish line and internal edges.
Importation & Export
ːsteamthumbsupː
Import 3D formats GLTF (FBX and DAE soon).
Import 2D formats Aseprite, PSD.
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Export separated layers.
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Export different views as normal and depth.
Application
ːsteamthumbsupː
Theme customization.
ːsteamthumbsupː
Internationalization.
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Keybindings.
Lighter project type. To batch pixelates files without any transformation.
ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !