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PixelOver News

PixelOver 0.16 - Drawing tool

Hello! Finally, here the stable version for the drawing tools update.

[previewyoutube][/previewyoutube]

A detailed step-by-step tutorial for this new feature is available here for this new feature.

[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]

[h3]New features[/h3]




Drawing tool: Added the ability to draw and edit on layers and images.



Selection to Object: Selection from drawing tool can be copied to image object for bones animation.






[h3]Changes[/h3]




Added a sub-scrollbar when too many materials are attached to a single 3D object.




Prompt to save each opened project before quitting the app.




Added default settings for animation tracks and keys.




Removed the extra frame for looping animated image. The extra frame is still auto added in the animation track but not in the frame input slider.




[h3]Bug fixes[/h3]



Bug

Reference



Improved normal buffer (colors appeared too white).




Fixed copy/paste failing for resource tracks.




Fixed key duplication to keep custom transitions.




Fixed same materials linking.


(Reported by DM)



Fixed a crash when editing certain 3D model bones structure.


(Reported by DM)



Added more security to prevent some crashes.


(Not reported)



Added missing translations.


(Not reported)



Fixed search bar that couldn't unfocus.




Fixed 3D rotation undo/redo issues with the gizmo tool.




Fixed 3D bones refresh issue when reopening the project.




Resolved file opening issues on macOS.





[h2]Roadmap for 2024[/h2]



Animation




ːsteamthumbsupː

Edit 3D bones animation.






Ability to save and load animations.



Tools and Objects



ːsteamthisː

Drawing tool.



ːsteamthumbsupː

Particle systems.




Fluids.




2D and 3D text objects.




2D lights with support of normal and depth maps.



Pixelation and Effects




More available effects with a tool to place them easily.




More pixel-art oriented resampler.



Importation & Export




Import Aseprite and PSD 2D formats.



Application





Better favorite system with previews for shaders, palettes, dithering, ...





Lighter project type. To batch pixelate files without any transformation.




ːsteamthumbsupː Available features that could be improved.


ːsteamthisː New features added in this version.



If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!

PixelOver 0.16 RC 2 - Drawing tool

Hello! Thank you very much for your feedbacks on the first pre-release of the drawing tool uppdate. Here is the second release candidate for the drawing tools. Please note that pre-release versions may be unstable.

[h3]How to access pre-release versions[/h3]


[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]

[h3]New features[/h3]




(Reminder of the main feature that has been added since the last stable version)

Drawing tool. Added the ability to draw and edit on layers and images.



Selection from drawing tool can be copied to image object for bones animation.






[h3]Changes[/h3]



Added crop tool for drawing tools, shortcuts for resizing the brush and some useful options for selection.







Ask to save each opened project before quitting the app.


[h3]Bug fixes[/h3]



Bug

Reference



Fixed that the export remained at 0% with mesh bones or gradient in the project.




Fixed drawing selection undo/redo.


(Not reported)



Fixed drawing lines after using a selection tool.




Fixed normal buffer (colors appeared too white).




Fixed copy/paste for resource tracks.




Fixed key duplication so it keeps custom transition.




Fixed a crash on MacOS.





[h2]Roadmap for 2024[/h2]



Animation




ːsteamthumbsupː

Edit 3D bones animation.






Ability to save and load animations.



Tools and Objects



ːsteamthisː

Drawing tool.



ːsteamthumbsupː

Particle systems.




Fluids.




2D and 3D text objects.




2D lights with support of normal and depth maps.



Pixelation and Effects




More available effects with a tool to place them easily.




More pixel-art oriented resampler.



Importation & Export




Import Aseprite and PSD 2D formats.



Application





Better favorite system with previews for shaders, palettes, dithering, ...





Lighter project type. To batch pixelate files without any transformation.




ːsteamthumbsupː Available features but could be improved.


ːsteamthisː New available features added with this version.


If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!

PixelOver 0.16 RC 1 - Drawing tool

Hello! Here is a pre-release to introduce a major update that mainly adds drawing tools. Please note that pre-release versions may be unstable.

[h3]How to access pre-release versions[/h3]


[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]

[h3]New features[/h3]




Drawing tool. Added the ability to draw and edit on layers and images.



Selection from drawing tool can be copied to image object for bones animation.






[h3]Changes[/h3]



Added a sub scrollbar when there are too many materials attached to one 3D object.



[h3]Bug fixes[/h3]



Bug

Reference



Fixed same materials linking.


(Reported by DM)



Fixed a crash when editing certain 3D model bones structure.


(Reported by DM)



Added more security to prevent some crashes.







[h2]Roadmap for 2024[/h2]



Animation




ːsteamthumbsupː

Edit 3D bones animation.






Ability to save and load animations.



Tools and Objects



ːsteamthisː

Drawing tool.



ːsteamthumbsupː

Particle systems.




Fluids.




2D and 3D text objects.




2D lights with support of normal and depth maps.



Pixelation and Effects




More available effects with a tool to place them easily.




More pixel-art oriented resampler.



Importation & Export




Import Aseprite and PSD 2D formats.



Application





Better favorite system with previews for shaders, palettes, dithering, ...





Lighter project type. To batch pixelate files without any transformation.




ːsteamthumbsupː Available features but could be improved.


ːsteamthisː New available features added with this version.



If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!

PixelOver 0.15.2 - New documentation website and improved home page

Hello! This new update primarily introduces the launch of the documentation website and the rework of the home page.


[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]

[h3]New features[/h3]




New documentation website with enhanced organization and search capabilities.






[h3]Changes[/h3]




Reworked the home page for improved user experience.






Updated translations with the latest changes (Portuguese and Russian).




[h3]Bug fixes[/h3]



[strong]Bug[/strong]

[strong]Reference[/strong]



Fixed crash when moving multiple selected 3D objects.




Fixed offset issue on selected animation keys after zooming in/out on the timeline.


(Reported by DM)



Fixed focused button color with modified primary color.


(Not reported)



Fixed issue accessing the examples folder on MacOS.


(Not reported)




[h2]Roadmap for 2024[/h2]



Animation




ːsteamthumbsupː

Edit 3D bones animation.






Ability to save and load animations.



Tools and Objects



ːsteamthumbsupː

Particle systems.




Fluids.




2D and 3D text objects.




2D lights with support of normal and depth maps.



Pixelation and Effects




More available effects with a tool to place them easily.




More pixel-art oriented resampler.



Importation & Export




Import Aseprite and PSD 2D formats.



Application





Better favorite system with previews for shaders, palettes, dithering, ...





Lighter project type. To batch pixelates files without any transformation.




ːsteamthumbsupː Available features but could be improved.


ːsteamthisː New available features added with this version.



If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!

PixelOver 0.15.1 - Inverse Kinematics 3D

Hello, this update adds inverse kinematics chain constraint for 3D bones and more.


[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]

[h3]New features[/h3]




Inverse kinematics chain constraint for 3D bones

With the option to add a pole target to control the chain bending direction.






[h3]Changes[/h3]




Added Portuguese and Russian languages, thanks to wu0lss4j and Stripes.

If you want to help with the translation, PixelOver has a Crowdin project :
https://crowdin.com/project/pixelover




Added animation default parameters in global settings.




[h3]Bug fixes[/h3]



Bug

Ref



Fixed Blender link for MacOS.


(By email)



Fixed MTL image loading when opened from a PixelOver project.




Fixed 2D mesh editing.




Fixed 3D material external resynchronization.




Fixed IK resynchronization.




Fixed toggle favorite file and folder on the home page.


(Not reported)




[h2]Roadmap for 2024[/h2]



Animation




ːsteamthumbsupː

Edit 3D bones animation.






Ability to save and load animations.



Tools and Objects



ːsteamthumbsupː

Particle systems.




Fluids.




2D and 3D text objects.




2D lights with support of normal and depth maps.



Pixelation and Effects




More available effects with a tool to place them easily.




More pixel-art oriented resampler.



Importation & Export




Import Aseprite and PSD 2D formats.



Application





Better favorite system with previews for shaders, palettes, dithering, ...





Lighter project type. To batch pixelates files without any transformation.




ːsteamthumbsupː Available features but could be improved.


ːsteamthisː New available features added with this version.



If you encounter any bugs or wish to propose features, feel free to do so in the community. Thank you!