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  3. Update 0.7.1

Update 0.7.1

[h2]Changes[/h2]
  • Being mass-locked now does not prevent your ships to jump, but increases the exit sequence charge-up time instead
  • Contract Objective requirements for Chapter II changed to 30 (60 in total with Chapter I)

[h2]Fixes[/h2]
  • Fixed another instance of Schrödinger's weapons - Fighter repeaters
  • Fixed Fenrir's S2 hardpoint wrong rotation
  • Fixed S2 Railgun wrong visual culling distance
  • Fixed Target Camera view being zoomed in too much on Destroyers
  • Fixed Tyrcorp ships in conquest designated as Marshall Gang
  • Fixed Vesmos conquest not saving upon completion/giving the player instant rewards
  • Fixed Defense platform having a duplicate option in the building list
  • Fixed Fenrir having a default weapon upon buying it
  • Fixed Weapon Integrity not visible after the auto-repair was completed
  • Fixed Rocket Launchers and Rocket Launcher turret not showing their magazine size in stats
  • Fixed Weapons with true
  • Possible Fix for defensive stance rarely causing a Console Error spam
  • Fixed Flak turret showing an AP rating even though it does not have one (deals true damage)
  • Fixed Ares sometimes spawning its S2 Gun weapon in the middle of the hull
  • Fixed PDL-1 Point-Defense Laser having an incorrect range stat in weapon info